Alexia Mandeville is a game designer who has been working at the intersection of games and technology including augmented reality, virtual reality and location-based mobile games. Mandeville got her Master of Science in Modeling Simulation with a focus on designing location-based games. She spent h...
Born in Los Angeles, Richard Mahon studied illustration at Art Center College of Design in Pasadena. He was an award winning Illustrator from 1977 until 1998 before transitioning to Visual Effects for film and TV. He has worked on approximately 85 movies and TV shows as an Art Director, Matte Painti...
Peter Lam graduated from ArtCenter College of Design in 2003 with a degree in Illustration. Since graduating, Lam has been working in the video game industry and is currently working for Treyarch in Santa Monica as the lead concept artist. Lam's game credits include the Spiderman 3 Movie Game, Call ...
Jennifer is a Los Angeles native of Polish-American heritage and an ArtCenter Graphic Design graduate. Her sensibility and aesthetics have been influenced through lifelong travel, her unique cultural perspective, and from a family deeply immersed in the fields of art and design. At VANS, she oversee...
Andre Bermudez is a 12-year veteran of the video game industry, having worked on titles that include "Ghostbusters," "Alone in the Dark," "Epic Mickey," and "Infinity." His origins begin in the publishing industry, as a writer and reviewer for PC Magazine, but then transitioned to business developme...
Cynthia Woll has been a games industry producer and designer for more than 25 years. She has worked for a variety of game publishers and developers, including Atari, EA and Playtika. She has deep expertise in the production and design of games as a service, including both free to play mobile games a...
Cecil Kim has worked in the video game industry as a concept artist, and art director since he graduated from ArtCenter in 1996. He has worked on multiple million-selling projects such as Final Fantasy IX, Parasite Eve, Twisted Metal Black, and award-winning God of War 1, 2, and 3 and won BAFTA Best...
Guno Park is an artist who was born in Seoul, Korea, grew up in Toronto, Canada and is now living in Brooklyn, New York. Park graduated from Sheridan College with a degree in Classical Animation in 2001. Around 2003, Park started teaching figure drawing at Sheridan and shortly after at Seneca Colleg...
Hi, I'm Liz! I graduated summer of 2022 with a BS in Interaction Design and a double minor in Research and Design Matters. I currently work at an Agency as a Jr UX Designer and Researcher as my day job in sunny South Pasadena.
Eric Ryan has been Head of Illustration, an Art Director and Senior Concept Artist with over 21 years experience in the film, television and video game industry. He attended the University of California, Berkeley with a degree in Molecular and Cell Biology, and subsequently made a career change in 2...
Tommy Honton is a Los Angeles-based designer who creates immersive experiences blending storytelling, game mechanics, and innovation across escape rooms, theme parks, theater, museums, and video games. Born in Wichita, Kansas, Honton graduated from Washington University in St. Louis with a double ma...
I've ammased over 20 years of music production experience including working with Grammy award winners both on tour and behind the scenes working on music video production. My job for the past 18 years has been with AVID Technology where I currently manage the multimedia department. My responsibiliti...
Douglas J. Eboch is a professional screenwriter and director who wrote the original screenplay for the movie Sweet Home Alabama starring Reese Witherspoon, which set a box office record for a September opening. Mr. Eboch also wrote the game Nightmare Cove and the children's play Sleepover at the Sta...
Born in Spain, Abraham Meneu's lifelong passion for animation began in 1989 under his brother's guidance. In the '90s, he immersed himself in 3D animation. In 1999, he joined Anibyte in England, honing his skills in game cinematics and PlayStation games. Abraham's feature film journey started with ...
Eric Ng is an educator and concept designer. As a part of the inaugural Entertainment Design class at ArtCenter, he has returned and continued to teach students since 2008. Eric has been a designer for Walt Disney Imagineering R&D and Interactive as well as Sony Online Entertainment and Mattel. He p...
Dawn Yamazi is the Assistant Chair, Illustration, Entertainment Arts, ArtCenter College of Design. An advocate for artists, Dawn has supported the development of various aspects of entertainment arts including film and media, themed entertainment, consumer and social expression products and design. ...
Matt Brown works as an independent designer in Los Angeles. He works in and around interface design for software and hardware, toys and games, graphics and animation, and music and sound. Most of hiswork is in early-stage invention and prototyping for new products, services, media and environments. ...
When John Chambers is asked, "What do you do for living?" his quick answer is "I teach technology to artists." When eyebrows go up and more details are needed, Chambers will begin explaining his early days of teaching Apple Computer's McPaint, McWrite and McDraw (1984). Chambers developed the origin...
A native of Southern California, Howard Heard graduated from UCLA with a BA in Motion Pictures / TV Production and has been a film editor for more than thirty years, working on forty-five features, including Risky Business and My Favorite Year, more than fifty hours of prime time episodic television...
Dan is a full-time faculty member and has been an instructor at Art Center for over 20 years. While at Art Center he has led many trans-disciplinary projects for top companies from around the globe including Hewlett-Packard, Nokia, Samsung, Nestle, Nissan Infiniti, FordGlobal, Acer Computers, and ot...
Andrew Park is a figurative-based artist who lives and works in Los Angeles. He received his BFA in Illustration, in the Design Track from ArtCenter College of Design in 2018. Park has been teaching several classes such as figure drawing, head painting, and costume drawing. Also, Park is a painting ...
Joshue is a visual artist and designer of Salvadorian descent, born and raised in South East Los Angeles. He earned a BFA in Photography and Digital Imaging from ArtCenter College of Design and a Master of Fine Arts in Graphic Design from Otis College of Art and Design. As an HMCT staff member, he w...
Bora is an award-winning design leader focused on building socially responsible brands and user-centric service products with 10+ years of design experience. One of her passions is to help achieve social equity and shared well-being through design-driven processes. This exploration led her to reach...
Amy Reid Hirst is an artist and designer living and working in San Francisco. Originally from London, Reid Hirst holds a BA from Goldsmiths College, University of London and an MA in Communication Art and Design from the Royal College of Art in London. Her work covers a wide range of mediums includi...
Creative director at PRINT Magazine and former partner at Dieline Media, Jessica is also a packaging designer and faculty member at ArtCenter College of Design. She has worked as a professional hands-on designer for a wide array of notable brands since 2005. In 2014, Jessica decided to combine both ...