Peter Lam graduated from ArtCenter College of Design in 2003 with a degree in Illustration. Since graduating, Lam has been working in the video game industry and is currently working for Treyarch in Santa Monica as the lead concept artist. Lam's game credits include the Spiderman 3 Movie Game, Call ...
For more detailed information, please refer to the full biography/bibliography at http://www.i-o-i-p.com.
Andre Bermudez is a 12-year veteran of the video game industry, having worked on titles that include "Ghostbusters," "Alone in the Dark," "Epic Mickey," and "Infinity." His origins begin in the publishing industry, as a writer and reviewer for PC Magazine, but then transitioned to business developme...
Cynthia Woll has been a games industry producer and designer for more than 25 years. She has worked for a variety of game publishers and developers, including Atari, EA and Playtika. She has deep expertise in the production and design of games as a service, including both free to play mobile games a...
Mateo is an award winning design entrepreneur; Co-founded 8hz (www.8-hz.com), Co-Founded URB-E (www.urb-e.com); Partner - Large scale climate change/innovation projects; Sustainability focus; Solar technology background; Edison award recipient for best new lifestyle and social impact product; Multip...
Cecil Kim has worked in the video game industry as a concept artist, and art director since he graduated from ArtCenter in 1996. He has worked on multiple million-selling projects such as Final Fantasy IX, Parasite Eve, Twisted Metal Black, and award-winning God of War 1, 2, and 3 and won BAFTA Best...
Alexia Mandeville is a game designer who has been working at the intersection of games and technology including augmented reality, virtual reality and location-based mobile games. Mandeville got her Master of Science in Modeling Simulation with a focus on designing location-based games. She spent h...
Eric Ryan has been Head of Illustration, an Art Director and Senior Concept Artist with over 21 years experience in the film, television and video game industry. He attended the University of California, Berkeley with a degree in Molecular and Cell Biology, and subsequently made a career change in 2...
Tommy Honton is a Los Angeles-based designer who creates immersive experiences blending storytelling, game mechanics, and innovation across escape rooms, theme parks, theater, museums, and video games. Born in Wichita, Kansas, Honton graduated from Washington University in St. Louis with a double ma...
Dr. Jill Strawbridge has spent over 20 years applying the principals of human behavior to the design of products and systems with which humans interact. She is currently the VP of User Experience Research at Pearson Education, and prior to that she was Director of User Experience Design Research a...
Roman Jaster is a graphic designer working in Los Angeles. He is the co-founder of the design studio Yay Brigade. His work is focused on web design and development, as well as book design, often for cultural organizations and artists. Roman graduated from the CalArts graphic design program in 2007 w...
Douglas J. Eboch is a professional screenwriter and director who wrote the original screenplay for the movie Sweet Home Alabama starring Reese Witherspoon, which set a box office record for a September opening. Mr. Eboch also wrote the game Nightmare Cove and the children's play Sleepover at the Sta...
Born in Los Angeles, Richard Mahon studied illustration at Art Center College of Design in Pasadena. He was an award winning Illustrator from 1977 until 1998 before transitioning to Visual Effects for film and TV. He has worked on approximately 85 movies and TV shows as an Art Director, Matte Painti...
Born in Spain, Abraham Meneu's lifelong passion for animation began in 1989 under his brother's guidance. In the '90s, he immersed himself in 3D animation. In 1999, he joined Anibyte in England, honing his skills in game cinematics and PlayStation games. Abraham's feature film journey started with ...
Hong Ly, an Art Director and Concept Artist, began his career in 1998. As a concept artist at Naughty Dog, he contributed to titles like The Last of Us and the Uncharted series, later bringing his expertise to Riot Games, the studio behind League of Legends. At Riot Games, he served as Art Director ...
Justine Limpus Parish has worked extensively in the Los Angeles and San Francisco fashion industries as a fashion illustrator, designer, educator, art director and published author. As a Professor and the Director of the Sewing Lab at ArtCenter College of Design, she teaches in the Product Design an...
Evgeni Tomov is a Production Designer, Concept Artist and Illustrator with more than 20 years of experience in the field of animated features and live-action films. Evgeni lived and worked around the globe before settling in Los Angeles in 2010. He was a Production Designer of the Oscar-nominated 2D...
A graduate of UC San Diego, in a mouthful degree, Interdisciplinary Computing & the Arts major, Ivan Gozali has been working in the entertainment industry since 2004 in the field of documentary, scripted and non-scripted live-action, commercial, VFX, and animation industry. For the past 10 years, h...
Conaway is a live-action costume designer and fashion historian that also specializes in 3D garment construction for gaming and feature animation. She mainly works in historical, conceptual, and post-apocalyptic drama. Conaway is a proud member of IATE Local 892, the Costume Designers Guild. She wr...