Eric Ng is an educator and concept designer. As a part of the inaugural Entertainment Design class at ArtCenter, he has returned and continued to teach students since 2008. Eric has been a designer for Walt Disney Imagineering R&D and Interactive as well as Sony Online Entertainment and Mattel. He p...
Tyler Paulson is an Philadelphia-based UI designer and web developer. Paulson began teaching at ArtCenter during the COVID-19 pandemic. Since 2015, Paulson has operated his own design and development practice with clients including Whiteboard, Riot New Media (creators of Tailored Book Recommendation...
Leighton Hickman is a Visual Development Artist, Production Designer and teacher. He has spent the bulk of his career developing animated features for DreamWork, Disney, Illumination and Sony. He worked extensively on Disneys Moana; Chris Sanders movies The Croods 1 2; Puss and Boots: The Last Wish...
Born in Los Angeles, Richard Mahon studied illustration at Art Center College of Design in Pasadena. He was an award winning Illustrator from 1977 until 1998 before transitioning to Visual Effects for film and TV. He has worked on approximately 85 movies and TV shows as an Art Director, Matte Painti...
Art/type director/designer. Worked in Australia and U.K. as type director. Working currently on projects for advertising agencies and direct clients.
Peter Lam graduated from ArtCenter College of Design in 2003 with a degree in Illustration. Since graduating, Lam has been working in the video game industry and is currently working for Treyarch in Santa Monica as the lead concept artist. Lam's game credits include the Spiderman 3 Movie Game, Call ...
Graphic designer and illustrator. Pasadena City College Visual Arts Department.
Roman Jaster is a graphic designer working in Los Angeles. He is the co-founder of the design studio Yay Brigade. His work is focused on web design and development, as well as book design, often for cultural organizations and artists. Roman graduated from the CalArts graphic design program in 2007 w...
Andre Bermudez is a 12-year veteran of the video game industry, having worked on titles that include "Ghostbusters," "Alone in the Dark," "Epic Mickey," and "Infinity." His origins begin in the publishing industry, as a writer and reviewer for PC Magazine, but then transitioned to business developme...
Cynthia Woll has been a games industry producer and designer for more than 25 years. She has worked for a variety of game publishers and developers, including Atari, EA and Playtika. She has deep expertise in the production and design of games as a service, including both free to play mobile games a...
Imaginative and creative Interaction designer / Sr, UX designer / Design Researcher and Educator. A conceptual thinker with the ability to design across media platforms for solutions within Experience Design, Interaction, IA, Business / Brand Strategy, Web / App Design, Advertising, Systems Design, ...
Ryan Gerber is a Creative Director and Filmmaker based in Los Angeles. He is also the founder and CCO of Modest. A super humble, world-class, larger-than-life, international creative company chock-full of amazing people who like to make unbelievably cool shit. But you know, modestly. He is also fond...
I've ammased over 20 years of music production experience including working with Grammy award winners both on tour and behind the scenes working on music video production. My job for the past 18 years has been with AVID Technology where I currently manage the multimedia department. My responsibiliti...
Cecil Kim has worked in the video game industry as a concept artist, and art director since he graduated from ArtCenter in 1996. He has worked on multiple million-selling projects such as Final Fantasy IX, Parasite Eve, Twisted Metal Black, and award-winning God of War 1, 2, and 3 and won BAFTA Best...
River Jukes-Hudson graduated from ArtCenter in 2005 with a BFA in Graphic Design. Prior to attending ArtCenter, Jukes-Hudson earned a BFA in Painting from San Francisco State University. Along with her business parter Stephen Serrato, River runs ELLA, a graphic design studio based in Highland Park. ...
Alexia Mandeville is a game designer who has been working at the intersection of games and technology including augmented reality, virtual reality and location-based mobile games. Mandeville got her Master of Science in Modeling Simulation with a focus on designing location-based games. She spent h...
Craft. Concept. Culture. Three words that make up the DNA of Joshs focus. After a decade of working on integrated campaigns, he is currently focused on creating compelling authentic work for brands in the digital, social content space. Leading with an open mind, his passions include growing tal...
Jesse Kriss has been building weird things on the internet since 1997. Kriss' expertise and training is in full stack web development, human-computer interaction, and information visualization, with a subsequent focus on humane, user-respecting, and small scale technology. Kriss believes scale, grow...
My executive and entrepreneurial experience in design and brand creation and development gives me a unique insight into brand-driven companies, their customers and consumers. This experience drives my teaching and work as the director of wearables and soft goods design in the Product Design Departme...
Eric Ryan has been Head of Illustration, an Art Director and Senior Concept Artist with over 21 years experience in the film, television and video game industry. He attended the University of California, Berkeley with a degree in Molecular and Cell Biology, and subsequently made a career change in 2...
Tommy Honton is a Los Angeles-based designer who creates immersive experiences blending storytelling, game mechanics, and innovation across escape rooms, theme parks, theater, museums, and video games. Born in Wichita, Kansas, Honton graduated from Washington University in St. Louis with a double ma...
When John Chambers is asked, "What do you do for living?" his quick answer is "I teach technology to artists." When eyebrows go up and more details are needed, Chambers will begin explaining his early days of teaching Apple Computer's McPaint, McWrite and McDraw (1984). Chambers developed the origin...
Robert Pastrana spent his childhood in the United States, Puerto Rico and Mexico. He's been a freelance illustrator since graduating with distinction from ArtCenter College of Design in 1992. His book, Simplifying Perspective, was published in 2015 by Focal Press. An ArtCenter instructor since 1992,...
Douglas J. Eboch is a professional screenwriter and director who wrote the original screenplay for the movie Sweet Home Alabama starring Reese Witherspoon, which set a box office record for a September opening. Mr. Eboch also wrote the game Nightmare Cove and the children's play Sleepover at the Sta...
Born in Spain, Abraham Meneu's lifelong passion for animation began in 1989 under his brother's guidance. In the '90s, he immersed himself in 3D animation. In 1999, he joined Anibyte in England, honing his skills in game cinematics and PlayStation games. Abraham's feature film journey started with ...