Classes

Credits

3D Fundamentals 1

3

Introduction to the ArtCenter Technical Skills model shop and 3 Dimensional design development (model making). Instruction includes shop safety, types of materials, power equipment and hand tool usage, fabrication skills, mold making, casting, detailing and finishing. This class emphasizes hand skills, proper and safe process, accuracy and craftsmanship. Demonstrations of model shop equipment are given by model shop staff; successful completion of all tool demonstrations is required for use of the model shop facility.

Course number: IDFN-102
Prerequisite: n/a

3D Fundamentals 2

3

3D Fundamentals 2 Based on the foundation knowledge from 3D Fundamentals-1, you will experience design and fabrication projects using stock materials and standard shop methods. Fabrication planning and time management skills will be reinforced for your successful completion of this course. An introduction to the industrial clay medium and techniques will provide you with a basic knowledge of the clay model making process and a foundation to create and develop clay models of your designs. This course will explore basic principals of form development while reinforcing your understanding of 2D to 3D design translation, presented in a finished, painted hard model.

Course number: IDFN-152
Prerequisite: Take IDFN-102, 3D Fundamentals 1

3D Modeling 1

3

This course will teach product design students (and those who want to produce 3D ideas digitally) the fundamental tools of Solidworks to create objects that function with intent and present the aesthetic goals of the designer. Students will learn and practice using all methods of rapid representation available at ArtCenter (FDM, objet, starch and CNC) and methods of prototype creation with vendors outside of ArtCenter. preferred workflow, basic rendering and drawings will be taught to get comfortable with Solidworks to make simple multi part objects.

Course number: PRD-205
Prerequisite: n/a

3D Modeling 2

3

Introduction to 3D CAD using leading edge technology software for product design and development. The class simulates a typical industrial design project in miniature by taking an existing product, utilizing its functional components, and presenting a re-defined new product.

Course number: PRD-255
Prerequisite: Take INT-201, Rapid Prototyping or PRD-205, 3D Modeling 1

3rd Term Review

0

Required for all 3rd term Product Design students. Consists of a portfolio review & successful review by the Dept Chair.

Course number: PRD-200
Prerequisite: Take IDF-151 Design Process 2 or PRD-201 Product Design 2 Take PRD-251, Product Design 3

6th Term Review

0

Required for all 6th term Product Design students. Consists of a portfolio review & successful review by the Dept Chair.

Course number: PRD-350
Prerequisite: Take PRD-200, 3rd Term Review -AND- PRD-253, Product Design 5

Advanced Sewing Design

3

For students with advanced sewing skills who have taken Sewing Lab. Students may explore new ideas or expand on existing ideas to create themed projects such as: soft goods collections, performance costume, fashion, custom textile applications, or fine art soft installations. Get help with apparel and soft goods projects for other courses. You choose your project. Come to the first class with a proposal and sketches of your idea. Complete one or more projects during the semester.

Course number: PRD-475
Prerequisite: Prerequisite: PRD-278, Sewing Lab

Apparel Concept Design

In this course students will explore concept design for contemporary and fantasy apparel, accessories or costume. Topics covered: researching trends and influences, research methods for historic costume, illustrating historic and contemporary clothing, fabric and materials, visual storytelling and character/customer development. Projects will involve creation of a historic costume and accessories resource book, weekly drawing sessions focusing on historic costume with a live model, and concept design projects. Class sessions will include project critiques, instructor demonstrations and costume model drawing. Design projects will focus on creative problem solving, design inspiration and innovation and visual storytelling. Students may use their choice of materials and methods, both manual and digital, to execute projects. Students interested in accessories, apparel, fashion, and costume design and illustration are welcome. No sewing involved.

Course number: PRD-275
Prerequisite: n/a

Artful Storytellng: Prsntn Dsg

In the 7-week Artful Storytelling workshop, we explore story structure and the mechanics of verbal storytelling in order to develop and deliver compelling project presentations. Through use of the story arc, verbal and body language, segues and connection, and delivery techniques, 2nd Term product design students define the stories within their projects, and deliver these stories in resonant and compelling ways. This class is supplemental to Design Process 2 (Product) and is held weeks 7-13.

Course number: PRD-003
Prerequisite: Take PRD-212

Bag-It

In this course students will explore concept design and execution for a Bag Collection. Topics covered: researching trends and influences, bag construction methods, fabric exploration and materials innovation, visual product storytelling and collection development. Projects will include creation of A HISTORY OF BAG DESIGN resource book, Final Project - Bag Collection Design with one prototype required. Open elective. Students interested in accessories, apparel and fashion design are welcome. Access to Sewing Lab equipment with assistance from instructor.

Course number: PRD-473
Prerequisite: n/a

Bag-It! With Paul Frank

In this workshop led by Paul Frank, students will explore concept design and execution of a bag and ottoman collection based on a given theme. Topics covered: working from a concept, researching trends and influences, bag construction methods, fabric exploration and materials innovation, visual product storytelling, and collection development. Projects will include creation of a resource book, patternmaking, and developing an understanding of sewing techniques. For the final project, a completed bag and ottoman design, with one prototype of each, is required. Students interested in Illustration, graphic icons, accessories, apparel, and fashion design are welcome. Access to Sewing Lab equipment with assistance from instructor.

Course number: GRFX-474
Prerequisite: n/a

Bag-It! With Paul Frank

In this workshop led by Paul Frank, students will explore concept design and execution of a bag and ottoman collection based on a given theme. Topics covered: working from a concept, researching trends and influences, bag construction methods, fabric exploration and materials innovation, visual product storytelling, and collection development. Projects will include creation of a resource book, patternmaking, and developing an understanding of sewing techniques. For the final project, a completed bag and ottoman design, with one prototype of each, is required. Students interested in Illustration, graphic icons, accessories, apparel, and fashion design are welcome. Access to Sewing Lab equipment with assistance from instructor.

Course number: PRD-474
Prerequisite: n/a

Branded Lifestyles

As our relationships with brands become increasingly intimate, future-facing businesses will expand their services by offering branded homes, works spaces and public spaces. In a saturated market where brands are selling experiences, how does the brand add value through its products? In this studio, upper term students from Product Design and Environmental Design will explore "branded lifestyles" and apply to things that people wear, interact with in their home or office, or experience in private or public environments. This exploration will drive the development of a collection for a specific label as well as creating experiential settings showcasing the collection. This studio will be taught by visiting PRD professor from Berlin, Micheal Sans, and ENV professor Chiara Ferrari - both who bring a depth and breadth of experience in brand, furniture, product and spatial design.

Course number: TDS-432
Prerequisite: This course is for upper term students with a minimum of 60 units completed.

CASE Construction

This project focuses on the future of construction machinery, emphasizing sustainability, alternative fuels/clean energy and semi-autonomous operation. Students will study how machines that perform specific functions today can be conceived for the future and how their interiors can be transformed into a job site work space including the possibly of remote operations.

Course number: TDS-306A
Prerequisite: n/a

CMF Design

3

The CMF Design course focuses on general key fundamental principles and processes of the use of colors, materials, and finishes as they apply to consumer products and consumer goods. It is also an overview of the different industries integrating CMF Design into their innovation process, the areas of expertise that professionals need to master, an overview of its emotional and functional context, and a step-by-step guide to the CMF process.

Course number: PRD-211
Prerequisite: Take PRD-201, Product Design 2

Creative Strategies

3

This class will teach students a strategic approach to creativity that will stimulate, encourage and liberate their own creative potential. Through in-class exercises, they will learn how to break patterns, reframe problems and apply new conceptual thinking into their work. The homework assignments are designed to explore the theoretical components of creativity further and to discover their individual unchartered territories for new methods of problem solving. With the use of cross disciplinary evaluation techniques students will better understand their own learning process and be able to apply them to expand their range of creative thinking skills.

Course number: TDS-449
Prerequisite: n/a

Creative Strategies

This class will teach students a strategic approach to creativity that will stimulate, encourage and liberate their own creative potential. Through in-class exercises, they will learn how to break patterns, reframe problems and apply new conceptual thinking into their work. The homework assignments are designed to explore the theoretical components of creativity further and to discover their individual unchartered territories for new methods of problem solving. With the use of cross disciplinary evaluation techniques students will better understand their own learning process and be able to apply them to expand their range of creative thinking skills.

Course number: PRD-249
Prerequisite: n/a

Culture/Craft-Seika Kyoto Unv

In this course a select group of students will experience Japanese culture and craft through a trip to Kyoto, a city as rich in it's history and tradition as it is forward thinking. Here students will participate in a series of hands-on workshops, lectures, and outings in cooperation with Seika University. Upon returning to ArtCenter, the students will use their newfound knowledge and insight to reexamine Southern Californian design. As a hybrid of Surface and Product Design, students will develop both a design pattern and home good product, with the unique opportunity to develop pattern and product side by side. They will also learn the history and tradition of textile design, and product development techniques with an eye towards cultural sensitivity and expression.

Course number: TDS-803
Prerequisite: n/a

DM: Future of Dreamhouse

A Designmatters Studio in partnership with Mattel and Barbie. Since 1959 Barbie has inspired limitless potential through play and storytelling. Introduced in 1962 and evolving many times over the years, the Barbie DreamHouse has become an iconic expression of the ultimate home. This TDS will explore the history of the brand as well as current social, political, cultural and technological trends driving the values and lifestyle of Barbie moving into the future. What is the ultimate living space of the future? How might sustainability, mobility, lifestyle choice, community, technology, the family ecosystem and other socio-political influences lead to visionary and effective home design? How will the evolution of our home be reflected in the toys we create for doll house play? WHAT IS THE DREAMHOUSE OF THE FUTURE?

Course number: TDS-421
Prerequisite: n/a

DM:Change on the Street

This Product Design-led Design Matters studio will partner with the City of Pasadena to create an outreach program to discourage panhandling and focus on long-term solutions to chronic homelessness. Students will create an educational campaign to inform residents about the existing resources available to the homeless and the adverse effects of panhandling. In addition, students will design re-purposed parking meters, which will be installed strategically throughout the city, to collect spare change from interested donors. Funds received from these meters will be redirected to homeless service providers and job training programs. A Design Matters trans-disciplinary studio recognizes the role of activist art endeavors that confront a range of social, environmental and political issues that can employ diverse art practices, including mass-media communication strategies, to promote dialogue and reflection: sometimes sounding alarms and calling for change. The course seeks to reinvent the space and expand the audience for art in the public sphere, as well as its place in the world beyond aesthetics and commerce. This class is structured as a TDS (studio and Cultural Immersion). The class is a 6 unit class with two components that are co-requisite. The class meets for 8 hours with a break for dinner.

Course number: TDS-353
Prerequisite: Take CUL-353

Design Live

DESIGN LIVE is a 14 week course offered once a year and is open to all majors who are 5th term and up. The course culminates in a multi-media SHOW Friday evening of Week 13. Follow up the show with a reception and display of projects for the audience to see in more depth. The course focuses on the final presentation product, collection, or applicaion to a professional audience. Projects Topics Options: accessories, bags, shoes, jewelry, headwear, sport or fashion apparel, costume, style and trends, surface and textile design. Students should have a project concept and materials research in progress by Week 1 of the course. Students will make a 2-3 minute visual presentation focusing on their design process, materials development, and final sample. Students may utilize the 3-dimensional space of a stage to enhance the entertainment value of their presentation. One prototype minimum required, however students may create more pieces for a collection. Students may outsource their projects or create their own. Enrollment in Sewing Lab is recommended.

Course number: PRD-478
Prerequisite: n/a

Design Process 2

3

This class serves as the foundation of your industrial Design career at Art Center and your future careers in the industry 150 regardless of your specific major. We will be focusing on the PROCESS of creating meaningful products and will produce a design package for a handheld SPOTLIGHT that will fit a specific interior automotive environment and target market. The processes and techniques that you learn in this class ill apply to the Industrial Design project that you will have in the future 150 whether you are designing products, vehicles, environments, information, systems, or strategy.

Course number: IDFN-161
Prerequisite: Take IDFN-111, Design Process 1

Design Runway

This course will focus on real time methods used to design, create and present an apparel collection to potential buyers. Students will design an apparel collection of their choice: accessories, bags, shoes, or other worn apparel. Topics covered will include concept brainstorming techniques, quick manual garment sketching, quick production flat sketching, translating ideas to digital concept design, materials research, professional concept presentation methods, basic sewing techniques, working with a sample maker, and presentation of the finished collection. Students will have access to sewing equipment in the classroom and in the CMTEL lab and will get basic training on machine use and basic sewing techniques. Students will be expected to make use of outside sample makers and fabricators to assist them in completing their collection samples. The collections created in this course will be presented at the end of the semester in a final runway or informal modeling presentation to the general Art Center family, industry contacts, sponsors and press. The class as a team will design the final presentation format. Designed for advanced students. Open elective

Course number: PRD-261
Prerequisite: n/a

Design for Disabilities

An immersive course in developing product solutions for the disabled. This class is a collaboration between ArtCenter, Caltech and the Rancho Los Amigos National Rehabilitation Center. Students will partner with mechanical engineers under the guidance of trained professionals in occupational, physical and cognitive therapy. Students will identify opportunities through research, observation and interviews to identify compelling challenges to solve for. Within multidisciplinary teams, concepts and prototypes will be built and tested. Final solutions will be submitted for national recognition and evaluation. In collaboration with Cal Tech's E/ME/MedE 105A, Design for Freedom from Disability.

Course number: PRD-416
Prerequisite: n/a

Design for Health & Well-Being

3

A hands-on course in helping solve some of our most intimate and challenging health and wellness challenges. Students will work to solve existing challenges identified by professional partners and utlize 3D prototyping to build, test and deploy solutions. This course will require students to make working prototypes - mechanical or digital.

Course number: PRD-418
Prerequisite: n/a

Design for Transformation

This student-led TDS will focus on developing skills in creative confidence, leadership and facilitation in order to successfully designing for transformation, be it societal, environmental or political. Students will be challenged to create an intervention (i.e. community-based workshop) for a group of stakeholders in a place of transition, as well as develop an accessible toolkit based on the intervention that allows others to replicate their workshop / experience. Students will be exposed to leaders in the field of design for social innovation through guest lectures and hands-on, researchbased workshops.

Course number: TDS-420
Prerequisite: n/a

Design for the Disabled

Cal Tech course via exchange program

Course number: CAL-D105
Prerequisite: n/a

Designing Democracy

Designing Democracy: The Future of Civic Engagement This research-led TDS will challenge students to explore the past, present, and future of democratic participation and civic engagement. Students will learn about how the landscape of US elections has changed over time, including the history of voting rights, civil rights, media representation and power. In partnership with Common Cause, a citizen lobbying group devoted to making government more ethical and accountable, students will participate in local canvassing activities and citizen ethnography. With knowledge partners from across the political spectrum, we will envision the role design can play in the election process and build frameworks and strategies for the future. Creative projects will invite public engagement in the political process through the creation of campaigns, collateral, systems, experiences, spaces (and more!) aimed at increasing voter participation in and beyond California.

Course number: TDS-394
Prerequisite: n/a

Designing Startups

3

Design entrepreneurs can now start companies in their garages, the way tech entrepreneurs do, helped by 3D printing and low startup costs. Entrepreneurship Bootcamp is an advanced cross-disciplinary entrepreneurship course that asks designers to become CEOs for the term, by building a company around an existing idea they bring to class. During the course, their initial product changes and pivots, requiring the students to develop a prototype based on real world data that comes from other class deliverables such as costing and financials, as well as market and mentor feedback. The resulting package (brand identity, pitch deck, website, and Minimum Viable Product, backed by financials) allows students to pitch real investors for capital, and helps them decide if this company is "the one" they want to commit to and marry for the next 5 years. The class draws on all of Art Center's top notch resources: at least mid-level studio skill set, all applicable Art Center labs, in-house Art Center Advisors, and external business coaches, in an "all hands on deck" environment.

Course number: PRD-358
Prerequisite: n/a

Experimental Fashion Design

Draw from live fashion models and design a fashion collection. Class projects will involve designing, draping, styling, and drawing from live fashion models. Class drawing sessions will cover fashion proportion and fashion gesture drawing. Projects will also explore manual and digital fashion illustration methods. At mid-term students may bring their own laptops and draw direct from the model. The Final Project will be to create illustrated designs for an apparel collection. The focus will be on collection development with an introduction to fashion trend research and its use for the development of forward thinking design. No sewing involved. Students may use this class to prepare for Design Runway. Open to all majors.

Course number: PRD-375
Prerequisite: n/a

Footwear Des Busn H&S 1

3

"This brand sponsored, footwear industry, study-away intensive has two main components: (1) three successive 2-week footwear design assignments targeting Nike, Adidas and UnderArmour and (2) two 1-week business courses at Portland State University Business School with their students. 1. Each 2-week design project will have recent ACCD alumni from these three footwear brands reviewing the students' work each evening leading to final presentations for each brand. 2. The two business courses at PSU are part of PSU's summer Athletic & Outdoor program that will expose our students to footwear business practices and interaction with footwear business students and guest lecturers from the footwear business outside of design. The courses will cover business competitive dynamics and product briefing. The PSU product briefing course I teach will have the students from both programs cooperate on a footwear product brief and resultant product ideation."

Course number: HSAP-804A
Prerequisite: n/a

Footwear Des Busn H&S 2

3

"This brand sponsored, footwear industry, study-away intensive has two main components: (1) three successive 2-week footwear design assignments targeting Nike, Adidas and UnderArmour and (2) two 1-week business courses at Portland State University Business School with their students. 1. Each 2-week design project will have recent ACCD alumni from these three footwear brands reviewing the students' work each evening leading to final presentations for each brand. 2. The two business courses at PSU are part of PSU's summer Athletic & Outdoor program that will expose our students to footwear business practices and interaction with footwear business students and guest lecturers from the footwear business outside of design. The courses will cover business competitive dynamics and product briefing. The PSU product briefing course I teach will have the students from both programs cooperate on a footwear product brief and resultant product ideation."

Course number: HSAP-804B
Prerequisite: n/a

Footwear Des Busn S1

3

"This brand sponsored, footwear industry, study-away intensive has two main components: (1) three successive 2-week footwear design assignments targeting Nike, Adidas and UnderArmour and (2) two 1-week business courses at Portland State University Business School with their students. 1. Each 2-week design project will have recent ACCD alumni from these three footwear brands reviewing the students' work each evening leading to final presentations for each brand. 2. The two business courses at PSU are part of PSU's summer Athletic & Outdoor program that will expose our students to footwear business practices and interaction with footwear business students and guest lecturers from the footwear business outside of design. The courses will cover business competitive dynamics and product briefing. The PSU product briefing course I teach will have the students from both programs cooperate on a footwear product brief and resultant product ideation."

Course number: PRD-804A
Prerequisite: n/a

Footwear Des Busn S2

3

"This brand sponsored, footwear industry, study-away intensive has two main components: (1) three successive 2-week footwear design assignments targeting Nike, Adidas and UnderArmour and (2) two 1-week business courses at Portland State University Business School with their students. 1. Each 2-week design project will have recent ACCD alumni from these three footwear brands reviewing the students' work each evening leading to final presentations for each brand. 2. The two business courses at PSU are part of PSU's summer Athletic & Outdoor program that will expose our students to footwear business practices and interaction with footwear business students and guest lecturers from the footwear business outside of design. The courses will cover business competitive dynamics and product briefing. The PSU product briefing course I teach will have the students from both programs cooperate on a footwear product brief and resultant product ideation."

Course number: PRD-804B
Prerequisite: n/a

Footwear Des Busn S3

3

"This brand sponsored, footwear industry, study-away intensive has two main components: (1) three successive 2-week footwear design assignments targeting Nike, Adidas and UnderArmour and (2) two 1-week business courses at Portland State University Business School with their students. 1. Each 2-week design project will have recent ACCD alumni from these three footwear brands reviewing the students' work each evening leading to final presentations for each brand. 2. The two business courses at PSU are part of PSU's summer Athletic & Outdoor program that will expose our students to footwear business practices and interaction with footwear business students and guest lecturers from the footwear business outside of design. The courses will cover business competitive dynamics and product briefing. The PSU product briefing course I teach will have the students from both programs cooperate on a footwear product brief and resultant product ideation."

Course number: PRD-804C
Prerequisite: n/a

Formula E

3

The Formula E (elastic) Challenge is a 13 week long project in which student teams design remote controlled race vehicles powered by 16 feet of rubber band. The class is held during the summer term and teams compete in a series of race events including a handling course, a drag race, a hill climb, a beauty contest, and best in show. This year, the project will provide an opportunity for ArtCenter undergrad students to join the competition along with teams from Grad ID, Pasadena City College, winning teams from Formula E-China, and Sacramento State Univerisity, among others. The project is designed to teach lessons in strategy, product development, science, engineering, design fabrication, branding and event planning. Students also learn about competition, working in teams, setting goals, and implementing plans that meet them. The vehicles are design and created through an iterative process with the latest computer design and rapid prototyping tools with advanced materials and mechanisms. Race vehicles rapidly accelerate them to speeds over 25mph.

Course number: PRD-428
Prerequisite: Must complete 12 credits before taking this course.

Future Sports Berlin: Cultrl

This TDS will explore the "Future of Sports" in Berlin - a city that has a significant history in sporting events and a culture that continually redefines what sport means to its individuals and the community. The project will be sponsored by Adidas and Canyon Bikes with potential other sponsors. Topics to be explored include: future concepts in footwear, apparel, equipment, branded events and retail, digital interaction, etc. that will redefine the future performance and participation in sports. The project will leverage the immersion into the Berlin culture and interacting with local experts, sponsors and designers. Available to fifth term and above students by application. Experience working in trans-disciplinary teams. Immersion into the unique Berlin culture to inspire project direction. Conceptual development of future-forward vision-casting ideas. Interacting with professionals from sponsoring organizations.

Course number: HSOC-802A
Prerequisite: n/a

Future Sports Berlin: Ger Lng

This TDS will explore the "Future of Sports" in Berlin - a city that has a significant history in sporting events and a culture that continually redefines what sport means to its individuals and the community. The project will be sponsored by Adidas and Canyon Bikes with potential other sponsors. Topics to be explored include: future concepts in footwear, apparel, equipment, branded events and retail, digital interaction, etc. that will redefine the future performance and participation in sports. The project will leverage the immersion into the Berlin culture and interacting with local experts, sponsors and designers. Available to fifth term and above students by application. Experience working in trans-disciplinary teams. German language course provided by 3rd party inLingua.

Course number: HHUM-802A
Prerequisite: n/a

Future Sports Berlin: ST1

This TDS will explore the "Future of Sports" in Berlin - a city that has a significant history in sporting events and a culture that continually redefines what sport means to its individuals and the community. The project will be sponsored by Adidas and Canyon Bikes with potential other sponsors. Topics to be explored include: future concepts in footwear, apparel, equipment, branded events and retail, digital interaction, etc. that will redefine the future performance and participation in sports. The project will leverage the immersion into the Berlin culture and interacting with local experts, sponsors and designers. Available to fifth term and above students by application. Experience working in trans-disciplinary teams.

Course number: TDS-802A
Prerequisite: n/a

Future Sports Berlin: ST2

This TDS will explore the "Future of Sports" in Berlin - a city that has a significant history in sporting events and a culture that continually redefines what sport means to its individuals and the community. The project will be sponsored by Adidas and Canyon Bikes with potential other sponsors. Topics to be explored include: future concepts in footwear, apparel, equipment, branded events and retail, digital interaction, etc. that will redefine the future performance and participation in sports. The project will leverage the immersion into the Berlin culture and interacting with local experts, sponsors and designers. Available to fifth term and above students by application. Experience working in trans-disciplinary teams.

Course number: TDS-802B
Prerequisite: n/a

Future Sports Berlin: ST3

This TDS will explore the "Future of Sports" in Berlin - a city that has a significant history in sporting events and a culture that continually redefines what sport means to its individuals and the community. The project will be sponsored by Adidas and Canyon Bikes with potential other sponsors. Topics to be explored include: future concepts in footwear, apparel, equipment, branded events and retail, digital interaction, etc. that will redefine the future performance and participation in sports. The project will leverage the immersion into the Berlin culture and interacting with local experts, sponsors and designers. Available to fifth term and above students by application. Experience working in trans-disciplinary teams.

Course number: TDS-802C
Prerequisite: n/a

Future Sports Berlin: ST4

This TDS will explore the "Future of Sports" in Berlin - a city that has a significant history in sporting events and a culture that continually redefines what sport means to its individuals and the community. The project will be sponsored by Adidas and Canyon Bikes with potential other sponsors. Topics to be explored include: future concepts in footwear, apparel, equipment, branded events and retail, digital interaction, etc. that will redefine the future performance and participation in sports. The project will leverage the immersion into the Berlin culture and interacting with local experts, sponsors and designers. Available to fifth term and above students by application. Experience working in trans-disciplinary teams.

Course number: TDS-802D
Prerequisite: n/a

Google Daydream

3

AR+VR tools for creators 2023.

Course number: TDS-392A
Prerequisite: n/a

ID Form Language

3

This class is a foundational course that encompasses the importance of understanding forms in 2D, being able to translate, then execute forms in various 3D formats with accuracy and consistency in proportion, surfacing, and detail. Throughout the term we will proceed with a methodical approach in emphasizing characteristics and technicalities of shapes and forms through analytical thinking, sketching, and modeling.

Course number: PRD-104
Prerequisite: Take INT-165, Design Fund 2

ID Graphics

3

Upon completion of IDGraphics1 students will be able to: Understand and correctly use typographic terminology; 2) demonstrate historical knowledge and correct selection of typefaces; 3) deploy all the attributes of successful typographic practice, including but not limited to, use of all spacing variations, layout & hierarchy, and visual/grid systems; 4) practice graphic design with type & image across multiples; 5) be able to develop a logotype; 6) practice graphic design in the context of branded communication. The pre-requisite is PRD-104 Development of Form.

Course number: PRD-254
Prerequisite: Take INT-165, Design Fundamentals 2

INSEAD: Culture Elective

Course number: SAP-816
Prerequisite: n/a

INSEAD: Hum & Sci Elective

Course number: SAP-815
Prerequisite: n/a

INSEAD: PRP Elective

Course number: SAP-817
Prerequisite: n/a

INSEAD: Studio Elective

Course number: SAP-814
Prerequisite: n/a

INSEAD: Studio Elective

Course number: SAP-813
Prerequisite: n/a

INSEAD:Prod Devel Lab

Course number: SAP-812
Prerequisite: n/a

INSEAD:Strat 4 Prd & Srvc Dev

Course number: SAP-811
Prerequisite: n/a

Industrial Design Research

3

This course focuses on the information gathering, study, and analysis that product designers do to inspire and inform themselves at the start of, and during, the design process.

Course number: PRD-404
Prerequisite: PRD-215, Product Design 4

Innovating Medical Devices

3

Course number: PRD-458
Prerequisite: Take HSOC-458

Internship Portfolio

2

The goal of this course is to help you build a portfolio for getting an internship. The material we cover will form a foundation for the 8th Term Portfolio course. In that course, you will take what you've done here, revise it, and in addition, form a strategy for your job search and for launching your career. Deliverables - At week 7, you will have a complete and finished internship portfolio which shows four or more of your best projects. You will show complete process for three projects: finished models and presentation renderings plus the problem-solving process by which you arrived at the final design. The fourth (or additional) projects, may be shown in summary form. You will produce a web portfolio, OR a PDF document (maximum 5 mb, can be zipped) for attaching to an email. You could use content management services (CMSs) like http://cargocollective.com/ which is free, or http://www.squarespace.com/ which costs money, but has an easy-to-use interface or you can take John Chambers' web portfolio course to learn how to create a portfolio - just remember that his class is 14 weeks, while I will want you to have a completed on-line portfolio by week 7. We will accomplish the portfolio design in a step-by-step process: 1 choose the projects you want to show 2 re-frame what you want to communicate with each project 3 storyboard, page by page, how you will communicate that information 4 design a portfolio format 5 produce portfolio page layouts 6 upload to web & test on various computers

Course number: PRD-420
Prerequisite: Take PRD-254, ID Graphics

Intro to zBrush for W&SG

3

This class is for product design students that are focused on strengthening their CAD modeling skills specifically for soft goods and wearables. The software package zBrush is most robust for these types of CAD models, for this class specifically models that require a more sculptural approach, more robust representation and manipulation of cloth, flexible materials and human centered design concepts. This intro class will teach the students the zBrush interface, basic modeling and rendering features focused on product design needs. This includes but is not limited to: footwear, clothing, soft and hard good accessories. The class will cover methods to export files for rapid prototyping and rendering (e.g. keyshot). Students will do several mini-projects with one final.

Course number: PRD-477
Prerequisite: Take PRD-205, 3D Modeling 1

Ixd for Consumer Products

3

This course is intended to provide students with an understanding of how to develop interactive products that have both significant physical and virtual aspects. Students learn how to identify a viable concept, research that concept for market opportunities, identify a viable target audience and how they would likely utilize such a product, transform that information into a usable and compelling interactive device design, and present that design in a clear, efficient, accurate, and compelling manner.

Course number: PRD-317
Prerequisite: Take PRD-200, 3rd Term Review -AND- PRD-254, ID Graphics

Kidmania

3

Kidmania: Designing for playing learning and growing is a TDS course that teaches students about child development and culture as applied to the design process. With a focus on interpreting psychological, sociological and anthropological research students will learn how to apply selected topics from the class to their own work and create a final project and presentation on their project. This course is ideal for students who want to design products, entertainment properties, artwork, games, apps, environments, or write and illustrate books for kids. Key content covered in the class includes: The history of childhood, thought leaders, research methods to use with kids, the design process, materials and safety considerations, developmental stages, physical development, psychological development, emotional development, social development, cognitive development, language development, cultural differences, global issues, education, entertainment, edutainment, the generation Z experience, and kids & consumerism. Throughout the class there will be weekly lectures, readings, writing and design exercises, and class discussion. During the class students will: - Gather research, from texts, journals, trend sources, and articles and choose an area of interest for more in depth focus. - Engage in on-on-one interviews with individuals who are child development, children's culture and designing for children experts - Participate in field trips to children's museums and schools where students will observe and work with children to enhance their projects. - Apply selected topics learned in the course to a project of their choosing.

Course number: TDS-386
Prerequisite: n/a

Launch Prep

3

LAUNCH PREP, open to all ArtCenter Majors, is a mid-degree studio class for aspiring entrepreneurs, intrapreneurs, investors, inventors, makers, founders and strategists. This course will align your core prototyping skills, startup development tools and business expertise, helping you build a repeatable formula to validate and launch new businesses and ventures. Existing concepts and projects are welcome but not required in this team-based, interdisciplinary experience. Topics covered include: tactical research, in-person interviews, customer discovery, market analysis, financial strategy, intellectual property and scale with a materials and supplies stipend to cover expenses.* This class will help you build a practical plan with key milestones to grow your startup or business goals during your remaining terms at ArtCenter. *Stipends of up to $1,500 available per team to cover materials and supplies for prototyping. Application required. Prerequisites: one intro/studio entrepreneurship or business class. Final projects must be scalable and focused on social impact. Questions: Robbie.nock@artcenter.edu. REGISTRATION DEADLINE WEEK 12.

Course number: PRD-419
Prerequisite: Must be 4th Term and above

MOCA LA

USC and ArtCenter are partnering up with MOCA LA to reimagine the public spaces of their downtown LA facility. Join forces with students from architecture (USC), Product, Environmental, Graphic and Interaction design and propose your ideas to Museum Director, Phillips Vergne & MOCA LA board members - including Maurice Marciano, founder of Guess. In addition to redesigning the public spaces, we will also propose a redesign and relaunch of the transportation system between MOCA LA and the Geffen Contemporary and a strategy for featuring and installing exhibits to attract more guests. Course is open to 4th term students and above and is by application only and will be for 6 units.

Course number: TDS-425
Prerequisite: n/a

Materials & Exploration

This class explores the use and manufacture of new and/or unique materials used in applied design and manufacturing. Students visit science laboratories developing new materials as well as manufacturing companies already implementing their use into products. Class experiments allow students to research and create new materials of their own utilizing industrial remnants supported by visiting lectures from material experts and scientists.

Course number: TDS-393
Prerequisite: n/a

Mobility for All

3

This studio will explore how we should/could transport ourselves and/or others from one point to another in an efficient and innovative manner while also considering the cost to the planet & ourselves be it for practical means or entertainment. Students will begin with producing individual proposals that will then lead to arriving at new definitions of mobility supported by concise research, user scenarios, why, what purpose, where, how, what is tasked, what is taxed, etc. Based on a clear statement of intent designs will pursued through varying stages to a presentable form dependent on the complexity of the problem. The goal will be to improve our means of getting around while reducing the cost & affect of doing so. Projects resulting from this course will have an opportunity to enter the 2016 Michelin Design Challenge: Mobility for All: Designing for the Next Frontier.

Course number: PRD-431
Prerequisite: n/a

Model Construction 1

This course is the foundation that provides students the capability to represent their concepts three dimensionally.

Course number: PRD-103
Prerequisite: n/a

Open Innovation

Course number: PRD-306
Prerequisite: Take PRD-350, 6th Term Review Take PRD-215, Product Design 4

PENSOLE Footwear Design

3

2-week 3-unit course in Portland hosted by PENSOLE Academy. Footwear design intensive, understanding of process and industry, professional development and networking. The longer description on our website reads: This special 2-week intensive is a partnership between the Product Design department and the PENSOLE Footwear Design Academy, led by founder D'Wayne Edwards. This educational partnership reflects the growing concentration of "wearables + soft goods" in Product Design at ArtCenter and the commitment to enabling students to have the most meaningful industry-driven experiences as they build their skills. PENSOLE was created to provide students with the knowledge that is required to become professional footwear designers. Through a rigorous "do by learning" curriculum, students are mentored by an instructional staff comprised of both cutting-edge professional designers and established footwear design leaders. Students will be exposed to all aspects of footwear design and will be taught how to develop projects from idea to final concept. In addition, they will receive training in time management, networking, and visual and verbal presentation skills.

Course number: PRD-280
Prerequisite: n/a

PENSOLE Footwear Design Wksp

PENSOLE is an innovative footwear design class that teaches students the knowledge needed to become a professional footwear designer and future design leader through a rigorous "learn by doing" curriculum. Students selected to participate in this unique two-week summer program [in Portland, Oregon] will attend this single / full time course and will focus on such industry skills as conceptual development, design process, materials, innovation, business, and branding. Every student will walk away from this unique PENSOLE experience with an exceptional project they are proud of and that is ready to be shared with potential employers, fellow designers, and the world. The ultimate goal is to drive and influence the footwear industry on a global scale, through innovation, while building confidence and creativity. Pre-Req: by application only, managed by Karen Hofmann, Chair, Product Design Co-req: none

Course number: PRD-880
Prerequisite: n/a

Package Des 1: Des Principles

3

This course provides a broad overview of essential packaging design basics, including materials, production methods, and experimental investigation.

Course number: GPKG-202
Prerequisite: INT-152 Design 2: Structure & Color

Package Des 1: Des Principles

3

This course provides a broad overview of essential packaging design basics, including materials, production methods, and experimental investigation.

Course number: PRD-441
Prerequisite: INT-152 Design 2: Structure and Color

Package Des 3: Interactive Sys

3

PKG Design 3 focuses on one advanced packaging system involving the retail consumer experience utilizing interactive strategies. The process and methodologies used to innovate and create extensive packaging systems complete with retail merchandising experiences to promote the brand, it's product offerings and story will be key in how one develops, strengthens defines a marketing and brand strategy. Through considered and thoughtful assessment of a brands global equity and portfolio needs, you will learn to influence, persuade and sell the packaging strategy through advanced audit, manufacturing, sustainability, evaluation & presentation techniques. Sub-branding, Co-branding, global considerations, and retail systems such as end caps, counter tops, freestanding retail and interactive displays will add to the understanding of the complete packaging & branded experience.

Course number: PRD-307
Prerequisite: n/a

Package Design 2: Brand Sys

3

This elective course focuses on packaging systems as relevant branding mechanisms in contemporary consumer packaging design and development. Students will be exposed to creative concepting as it relates to strategic planning and thinking appropriate to the client?s goals and intent as well as the market in which the client is positioned. Additional emphasis will be placed on developing students? ability to conduct meaningful research and analysis. Students will address projects involving the revitalization of existing brands as well as creating a brand image vis-224-vis a product, identity and subsequent packaging applications within a cogent marketing program.

Course number: GPKG-252
Prerequisite: GPKG-202 Package Design 1: Design Principles

Package Design 2: Brand Sys

3

This elective course focuses on packaging systems as relevant branding mechanisms in contemporary consumer packaging design and development. Students will be exposed to creative concepting as it relates to strategic planning and thinking appropriate to the client?s goals and intent as well as the market in which the client is positioned. Additional emphasis will be placed on developing students ability to conduct meaningful research and analysis. Students will address projects involving the revitalization of existing brands as well as creating a brand image vis-224-vis a product, identity and subsequent packaging applications within a cogent marketing program.

Course number: PRD-442
Prerequisite: Take PRD-215, Product Design 4

Portfolio

This course is designed to prepare students for the job search. Students will produce a professional looking portfolio and self-promotional materials, and learn essential communication skills and strategies.

Course number: PRD-454
Prerequisite: PRD-350, 6th Term Review

Prod Dsgn for Developing World

In collaboration with Cal Tech's E/ME 105A, Product Design for the Developing World. This course emphasizes products for the Developing World - for those people at the bottom of the pyramid. The current focus is on India. The class teaches product design methodologies informed by the special circumstances of the customers. Technologies are often indigenous or local and not "high tech". Issues of sustainability in the business sense as well as the engineering sense are included, as are cultural concerns. We articularly emphasize ultra-low cost manufacturing as well as ergonomic design. Prototyping is an important part of the course with the second quarter devoted to building and testing engineering prototypes in India. The class is characterized by mixed international teams in collaboration with St Gits University in Kerala, India. All lectures are teleconferenced between both locations. To further broaden the experience, students from Art Center College of Design also participate. Some students will go on a pre-trip to India in early September to meet their future teammates and perform research on peoples' needs, choosing potential issues to address when the class commences, though this is not a requirement. Cal Tech Instructor: Pickar.

Course number: PRD-216B
Prerequisite: n/a

Prod Dsgn for Developing World

In collaboration with Cal Tech's E/ME 105A, Product Design for the Developing World. This course emphasizes products for the Developing World - for those people at the bottom of the pyramid. The current focus is on India. The class teaches product design methodologies informed by the special circumstances of the customers. Technologies are often indigenous or local and not "high tech". Issues of sustainability in the business sense as well as the engineering sense are included, as are cultural concerns. We articularly emphasize ultra-low cost manufacturing as well as ergonomic design. Prototyping is an important part of the course with the second quarter devoted to building and testing engineering prototypes in India. The class is characterized by mixed international teams in collaboration with St Gits University in Kerala, India. All lectures are teleconferenced between both locations. To further broaden the experience, students from Art Center College of Design also participate. Some students will go on a pre-trip to India in early September to meet their future teammates and perform research on peoples' needs, choosing potential issues to address when the class commences, though this is not a requirement. Cal Tech Instructor: Pickar.

Course number: PRD-216A
Prerequisite: n/a

Prod Dsgn for Developing World

In collaboration with Cal Tech's E/ME 105, Product Design for the Developing World. This course emphasizes products for the Developing World - for those people at the bottom of the pyramid. The current focus is on India. The class teaches product design methodologies informed by the special circumstances of the customers. Technologies are often indigenous or local and not "high tech". Issues of sustainability in the business sense as well as the engineering sense are included, as are cultural concerns. We articularly emphasize ultra-low cost manufacturing as well as ergonomic design. Prototyping is an important part of the course with the second quarter devoted to building and testing engineering prototypes in India. The class is characterized by mixed international teams in collaboration with St Gits University in Kerala, India. All lectures are teleconferenced between both locations. To further broaden the experience, students from Art Center College of Design also participate. Some students will go on a pre-trip to India in early September to meet their future teammates and perform research on peoples' needs, choosing potential issues to address when the class commences, though this is not a requirement. Cal Tech Instructor: Pickar.

Course number: PRD-216
Prerequisite: n/a

Product Design 1

3

Course number: PRD-151
Prerequisite: n/a

Product Design 2

3

This course focuses on a single comprehensive industrial design project, specified by the instructor.

Course number: PRD-201
Prerequisite: Take PRD-151, Product Design 1 and HWRI-101, Writing Studio: Intensive or HWRI-102, Writing Studio

Product Design 3

3

This class revolves around a single project that requires students to work through all phases of product design. Focus is on establishing design methodology and actual product development.

Course number: PRD-251
Prerequisite: PRD-201 Product Design 2 PRD-200, 3rd Term Review

Product Design 3 Lab

This is a companion Research & Design Lab that is offered parallel to Product Desiogn 3. This is needed to have a foundation in design research methodologies and processes. In the later weeks of the term, it will be an opportunity to get help with design refinements, modeling, and presentation strategy. (0 Cr) Co-requisite: PRD-251

Course number: PRD-251L
Prerequisite: PRD-251 Product Design 3

Product Design 4

3

Course number: PRD-215
Prerequisite: Take PRD-200, 3rd Term Review -AND- PRD-251, Product Design 3

Product Design 5

3

The first of four advanced product design sections; this class will expose students to the complete design process from concept to production.

Course number: PRD-253
Prerequisite: PRD-200, 3rd Term Review -AND- PRD-215, Product Design 4 -AND- PRD-254, ID Graphics

Product Design 6

3

Building upon the knowledge learned in Design for Sustainability I, this class will teach students how to investigate, develop and execute a specific design objective that provides solutions for sustainability. During the investigation phase, students will identify problems with current design practice and create a design statement based on their area of interest. Due to the complexity of the subject matter, students are encouraged (but not required) to form transdisciplinary teams of 2-3. Teach team will develop strategies for implementing goals by critically analyzing entire lifecycles, including raw materials, manufacturing, consumer behavior an disposal. This 145lifecycle design146 method will inform all steps of the design process. Once students identify appropriate areas of innovation, they will apply their strategies to their design statement and develop a compelling presentation that includes a physical model, a systems solution, a business model, a user scenario a proof of concept and a complete process tree.

Course number: PRD-277
Prerequisite: Take HSCI-251, Design for Sustainability -AND- PRD-200, 3rd Term Review -AND- PRD-215, Product Design 4

Product Design 7

3

Through in-class exercises, guest lectures and a full-term project you will learn how to harmonize designs ability to create value with a business ability to capture value. You will also develop an awareness of the entire product-business ecosystem, how to increase your influence and bring your ideas to market.

Course number: PRD-426
Prerequisite: Take PRD-200, 3rd Term Review -AND- PRD-215, Product Design 4

Product Design 8

3

In this course, students will develop a final project by exploring the typical process of bringing a product to market in the corporate landscape.

Course number: PRD-455
Prerequisite: Take PRD-215, Product Design 4 -AND- PRD-350, 6th Term Review

Product Design 8 Lab

This is a companion Lab that is offered parallel to Product Design 8. This is needed to ensure additional class hours in preparation for Product Design 8 for graduating students. 0 credits. Co-requisite: PRD-455.

Course number: PRD-455L
Prerequisite: Take PRD-455, Product Design 8 concurrently

Product Development

Terminal design studio for Product Design majors requiring a ?thesis? project of the student's choosing, and a short multimedia final presentation in addition to 2D and 3D deliverables.

Course number: PRD-452
Prerequisite: Take PRD-354 or PRD-353 Adv Product Design 3 Take PRD-410

Professional Preparation

3

This class provides an overview and discussion of the following topics: 1.Principles of Design Leadership and Being a Leader 2.Principles of Design Project Management 3.Planning a Project 4.Managing a Project 5.Being an Effective Leader to Lead a Project Team 6.Project Organization 7.Starting a Design Career with Your First 145Launch Pad146 Job

Course number: PRD-461
Prerequisite: Take PRD-350, 6th Term Review

Professional Preparatn (wkshp)

0

The role of the designer has evolved significantly over the last 3-5 years. It is critical for graduating design students to identify specific personal and professional goals in order to create a concise career strategy and have a strong voice in a competitive marketplace. Building on The Design Professional and The Business of Design, this class involves a series of workshops and guest speakers focusing on how to be an effective leader in collaborative teams, creative environments, corporate organizations and start-up culture. Students will also learn and apply techniques to better prepare them for entry into the professional world, including finding and expressing personal voice, refining final portfolio and collateral materials, effective interview strategies, and preparing for graduation (including Graduation Show). 0 Credits.

Course number: PRD-061
Prerequisite: Take PRD-350, 6th Term Review

Safe Ni?os - Research

OPPORTUNITY: Envision Charity Shop System Envision a system of thrift shops to support pediatric burn treatment. Nonprofit charity shops are a new phenomenon in Chile, and have a huge potential to raise funds to support free treatment, while building a community of socially engaged volunteers. Interdisciplinary student teams will propose real world solutions: . Retail: charity shop spatial design / furniture & lighting / pop-up shops . Branding & Marketing: promotion for customers, donors, volunteers . Systems & Strategy: supply chain for donations / online store MISSION: Free Pediatric Burn Treatment Partner with COANIQUEM, a leading nonprofit that provides free holistic treatment to children across Latin America who have survived severe burns. FIELD RESEARCH: 2 Weeks, Santiago, Chile Travel to COANIQUEM's pediatric burn center in Santiago, Chile, to understand their mission & research opportunities for charity retail

Course number: HSOC-805A
Prerequisite: Must have taken: HMN-100/HWRI-102 Writing Studio, or HMN-101/HWRI-101 Writing Studio Intensive, or Pass the Writing Placement Exam

Safe Ninos: Devt. Seminar

DESIGN: Retail. Pop-Up. Brand. Marketing. Systems. In the Fall of 2017, Interdisciplinary student teams proposed real world solutions to support pediatric burn treatment in Chile: . Retail: charity shop spatial design / furniture & lighting / pop-up shops . Branding & Marketing: promotion for customers, donors, volunteers . Systems & Strategy: supply chain for donations / online store The purpose of this TDS is to further develop these solutions with the goal of exhibiting at Lollapalooza Chile in March 2018.

Course number: TDS-382C
Prerequisite: Take TDS-805A, Safe Ninos previously

Second Nature

Untamed, artificial, nurturing, destructive, endangered. How we see nature is always framed by culture; at some distance, as second nature to ourselves. This TDS examines all cultural representations of nature: the history of painted landscapes, photography, cinema, video art, design including architecture, and poetry and literature. The physical form of landscape will be considered as well, especially when it is culturally manipulated, as we find in gardens, earth works and sculpture. We will go on field trips to study the local landscape, as a source of history and inspiration. The environment, economics, race, gender and sexuality will provide multiple lenses through which we view the horizon. We will additionally consider our own "wildness," however that may manifest. This class is a five hour studio TDS with an embedded H&S component. We will have lectures, seminar discussions, screenings, field trips and class critiques of student work. All departments and disciplines are accepted. Projects can be in any media. Participants will produce art or design projects for the class, including a midterm, a class exhibition, and a final. There will be readings for each topic, and short papers directed towards opening up discussions. Active participation in all class discussions is a substantial requirement towards the overall grade.

Course number: TDS-320
Prerequisite: n/a

Sewing Lab

3

Learn to sew or advance your current sewing skills. Get help with your apparel and soft goods projects. Learn how to read and understand commercial patterns. Create your own designs by combining, adjusting and redesigning commercial patterns. This is a multi-level class. For beginners, design and make new projects. For advanced students, expand on existing projects to create additional prototypes. Use CMTEL home sewing machines to sew fashion fabrics, light weight upholstery fabrics, denim, and light weight leather or vinyl. Heavy weight leathers will require the use of industrial sewing machines which are available to rent through sewing resources in the area or through the use of sample makers. You choose your project. Come to the first class with a proposal and sketches of your idea. Complete one or more projects during the semester.

Course number: PRD-278
Prerequisite: n/a

Study Models (ENT/PRD)

2

This course serves as a foundation to provide students with the skills and abilities to quickly translate two dimensional (2-D) image concepts into three dimensional (3-D) physical study model concepts. The model exercises will focus on the disciplines of Transportation, Product and Entertainment Design. The class will focus on the use of basic tools, materials and various construction techniques that will allow them to manifest several examples of study models at various levels of difficulty. The "Art Center Standard" of model craftsmanship will be established in this course.

Course number: IDFN-121
Prerequisite: n/a

Study Models (TRN)

3

This course serves as a foundation to provide students with the skills and abilities to quickly translate two dimensional (2-D) image concepts into three dimensional (3-D) physical study model concepts. The model exercises will focus on the disciplines of Transportation, Product and Entertainment Design. The class will focus on the use of basic tools, materials and various construction techniques that will allow them to manifest several examples of study models at various levels of difficulty. The "Art Center Standard" of model craftsmanship will be established in this course.

Course number: IDFN-122
Prerequisite: n/a

TDS: Narrative

Each "section" will have a unique description under "additional info"

Course number: TDS-341
Prerequisite: n/a

TDS:Reality Augmented

How did Augmented Reality become a real-life industry? Join Bruce Sterling - acclaimed Science Fiction writer and Art Centers Visionary in Residence - in this explorative project sponsored by LAYAR, the worlds largest mobile Augmented Reality platform. In this transdisciplinary project you will immerse yourself in Augmented Reality's tools, approaches and ideas  how they developed, why that happened, who did it, and what comes next. LAYAR's mission is to transform Augmented Reality into a true mass medium. We plan to help. Augmenting reality requires close study of a strange new AR ecosystem: geolocation, registration, sensors, chipsets, operating systems, handheld devices, applications, markers, social networking and experience design. AR business models include games, tourism, urban navigation, video, arts and entertainment. This is the first course taught on AR-design inside the USA, and students will need to build apps, prototype, speculate, and outguess events in this very fast-moving new field. Expect some AR guest stars in to lecture and demo, but above all, expect the unexpected. Open to students from all majors by application.

Course number: TDS-318
Prerequisite: n/a

TestLab Berlin: Studio 1

TestlabBerlin is a sponsored studio abroad project. Projects utilize the city as a direct source for research, inspiration, and experimentation. One core faculty member will run the project for the entire semester, additionally there will be guest faculty/lecturers/guest critics in Berlin. Available to fifth term and above students by application, preferrably with Mediatecture experience. Students will experiment with new creative strategies for art and design production, which will be informed by responses from a European and American audience. This feedback process will be enabled both through traditional and social media and through in-person and secondary interaction with the audience. the resulting projects are cross-cultural in nature and dramatically broaden the creative horizon of all participants.

Course number: PRD-802A
Prerequisite: n/a

Testlab Berlin: Studio 2

TestlabBerlin is a sponsored studio abroad project. Projects utilize the city as a direct source for research, inspiration, and experimentation. One core faculty member will run the project for the entire semester, additionally there will be guest faculty/lecturers/guest critics in Berlin. Available to fifth term and above students by application, preferrably with Mediatecture experience. Students will experiment with new creative strategies for art and design production, which will be informed by responses from a European and American audience. This feedback process will be enabled both through traditional and social media and through in-person and secondary interaction with the audience. the resulting projects are cross-cultural in nature and dramatically broaden the creative horizon of all participants.

Course number: PRD-802B
Prerequisite: n/a

The Future of Play

Project Brief: In this transdisciplinary studio students will work closely with Mattel in developing Hot Wheels next generation statement. Research and development around what the "future of play" is in the 21st Century. Outcomes can include consumer insights, digital components, interaction, 3/D printing, content development.

Course number: TDS-408
Prerequisite: n/a

The Nike Girl Effect

The Nike Girl Effect Design Studio: A Designmatters TDS hosted by Product Design A global challenge in partnership with the Nike Foundation - Creating tools for girls to lift themselves out of poverty Who wants to join us and work to help 1Z4 billion girls worldwide? Explore the opportunity of creating innovative affordable and accessible physical assets (products and systems) that are currently not available to girls living in poverty. With a focus on research, exploration of ideas, concept development and prototypes we will envision and develop an "ecosystem of access to things" with integrated scalable and sustainable business models and strategies. Empower girls to acquire the tools they need to generate financial opportunities that would allow them to thrive, not just survive in their communities. Led by Designmatters and Product Design at Art Center College of Design, with collaboration from Yale School of Management.

Course number: TDS-401
Prerequisite: n/a

Toy Design

This class is designed to teach students basic skills and concepts necessary for the application of their product, illustration, and graphic work in the field of Toy Design. With a focus on play patterns and storytelling students will create a product concept or world of characters, plots and environments. From this concept or world they will design a line of marketable and manufacturable toys. Each week different aspects of product development are covered from the design and business perspective including developing a business plan, manufacturing and production strategies, marketing methods, financial planning, sales and contract negotiations. Outcomes: Students will: -Build a prototype and packaging for one design in the line. -Develop a professional licensing proposal to distribute to potential manufacturers. -Have a final exam on the business content of the class. Topics included in class Toy design: Play Patterns, validating toy concepts, character design and story building, style guides. Research: Toy industry, competitive products, intellectual property, focus groups Marketing: Distribution networks, marketing strategies, sales Modeling and prototyping: Materials selection, packaging design Manufacturing and production: Manufacturing process overview, working with vendors Financing: Sources of investment money, terms of the deal for licensing Intellectual property Character licensing, copyright, patent, and trademark Required texts: Toy and Game Inventors Handbook by Richard Levy and Ronald O. Weingartner

Course number: PRD-276
Prerequisite: n/a

Type 2: Structure

3

Type 2 is a rigorous introduction to the fundamentals of typography, with emphasis on the formal aspects of designing with typographic elements, and the responsibilities inherent in working with visible language.

Course number: GPRT-153
Prerequisite: Take GPRT-103, Type 1: Letterforms

Type 2: Structure

3

Type 2 is a rigorous introduction to the fundamentals of typography, with emphasis on the formal aspects of designing with typographic elements, and the responsibilities inherent in working with visible language.

Course number: PRD-154
Prerequisite: Take FND/GPK-111 Type 1

Type 2: Structure

3

Type 2 is a rigorous introduction to the fundamentals of typography, with emphasis on the formal aspects of designing with typographic elements, and the responsibilities inherent in working with visible language.

Course number: ILL-151
Prerequisite: FND/GPK/INT/ILL-111 Type 1 or INT/FND-203 Expressive Type

Type 3: Context

Students in Type3 will be able to: 1) Use content and context to determine typographic choices; 2) Reinforce and refine formal typographic skills; 3) Understand grid systems; 4) Work with complex text materials; 5) Develop type and image combination skills; 6) Develop analytical skills in relation to solving formal problems.

Course number: PRD-206
Prerequisite: n/a

Viscom Fundamentals 1

3

This course emphasizes methods of illustrating design concepts clearly and correctly, and of describing them to others in the same manner. Extensive and indispensable information is presented on techniques, correct usage of required tools, and how appropriate sketches and renderings can greatly enhance the communication levels in realistic working design environments, formal presentation, and interactions with modeling teams.

Course number: IDFN-101
Prerequisite: n/a

Viscom for Wearables

3

Draw from live male and female fashion models. Class drawing sessions will cover body proportion, drawing action, and detail studies of heads, hands and feet. Students will learn to illustrate clothing and accessories of all types and decorative embellishments. Projects will explore manual and digital fashion illustration methods with emphasis on illustrating fabric patterns, textures and drape. The course will also include an introduction to fashion trend research and its use of fashion illustration for Look Books. Multi-level course, beginners to figure drawing are welcome. Open to all majors.

Course number: PRD-472
Prerequisite: n/a

Visual Communication 1

3

Introduction into the basic principles of ID sketching. Key points of focus will be on perspective, visualization of 3D forms, and the familiarization of basic ID mediums. Students will visualize and sketch geometric forms (i.e. cubes, cylinders, spheres, and cones), and implement building blocks into their design language.

Course number: PRD-102
Prerequisite: n/a

Visual Communication 2

3

This class focuses on descriptive product sketching while drawing with line economy, sketch composition, color and contrast. This course brings together all the skills and media from the foundation Vis Comm classes and applies them to the skill of design visualization.

Course number: PRD-152
Prerequisite: PRD-102 Visual Communication 1

Visual Communication 3

3

Vis Com 3 focuses on dynamic sketching techniques to effectively communicate design concepts. Emphasis is on the development of vivd freehand drawing skills and the ideation process. Assignments range from visualizing products with simple geometry to complex industrial shapes and organic forms. Additional topics include user scenarios, storytelling, creative exploration, aesthetics and craftsmanship.

Course number: PRD-202
Prerequisite: PRD 152/IDF-152/IDFN-151 Visual Communication 2

Visual Communication 4

3

Review of Photoshop tools and processes of rapid rendering. Students will be taught how to use basic brushes, layer effects, sketching in Photoshop, and shortcuts. Assignments will include how to sketch products, render materials,lighting, and graphics.

Course number: PRD-256
Prerequisite: PRD-202, Visual Communication 3

Visual Communication 4

This class focuses on descriptive product sketching while drawing with line economy, sketch composition, color and contrast. This course brings together all the skills and media from the foundation Vis Comm classes and applies them to the skill of design visualization.

Course number: PRD-252
Prerequisite: Take PRD-202 Visual Communication 3

Visual Communication 5

3

The Visual Communication 5 course is built on finding and using the best methods for effectively communicating an idea to a target audience. Methods such as freehand sketching and rendering using traditional media such as marker, pen, watercolor, and pencil to digital means such as Photoshop, Illustrator, and other tools will be used throughout the course; Other non-traditional means such as paper prototyping, wireframing, keynote/powerpoint, and cloud based services will also be covered.

Course number: PRD-302
Prerequisite: Take PRD-200, 3rd Term Review -AND- PRD-252 or PRD-256, Visual Communication 4

Visual Communication 6

3

Vis Com 6 is an industry-level, presentation, and storytelling class. It focuses on how to visually communicate your projects and process succinctly through various techniques other than sketching and rendering.Techniques include the use of graphics, photography, videography, 3D rendering, and motion in order to convey considered stories of your work and you. Throughout the term, you will learn how to best utilize these techniques to showcase your work in an exciting and emotionally compelling way on your website and in presentation decks. This will be done for the purpose of learning targeted storytelling, creating a unique point of view for each of your projects, and connecting with peers and professionals in preparation for internships, design awards, and, eventually, full-time positions.

Course number: PRD-352
Prerequisite: PRD-256, Visual Communication 4

Way Things Work (ENT,PRD)

2

It is important for I.D. students to have an intuitive understanding of how products function in various ways in order that design solutions be intelligent. For this class each student is required to select a product which is then taken apart,the constituents analyzed,information recorded, and then it is reassembled. The wide range of products examined provides useful information and understanding of things from motors to materials. Deliverables consist of a notebook of research material, sketches and notes of the process plus one large exploded view drawing of the product that was examined. Making Things Work It is one thing to have an idea and it is quite another to make it work. Students in this class are assigned a goal, governed by a set of rules, that require building a device to accomplish it. Deliverables are a built thing and a notebook of sketches Illustrating the thought process.

Course number: IDFN-131
Prerequisite: n/a

Way Things Work (IXD,TRN)

3

It is important for I.D. students to have an intuitive understanding of how products function in various ways in order that design solutions be intelligent. For this class each student is required to select a product which is then taken apart,the constituents analyzed,information recorded, and then it is reassembled. The wide range of products examined provides useful information and understanding of things from motors to materials. Deliverables consist of a notebook of research material, sketches and notes of the process plus one large exploded view drawing of the product that was examined. Making Things Work It is one thing to have an idea and it is quite another to make it work. Students in this class are assigned a goal, governed by a set of rules, that require building a device to accomplish it. Deliverables are a built thing and a notebook of sketches Illustrating the thought process.

Course number: IDFN-132
Prerequisite: n/a

Wearables

3

Explore wearable technology through research, concepting and prototyping. From devices to skins, and medical to expressionistic, we will investigate what it means to put technology on the body, and generate ideas for why and how. Students should expect to experiment and prototype at multiple levels: functionality/behavior, materiality/fabrication and test deployment. We will be sewing, building circuits, and programming; previous experience in any of these is a plus. BY PETITION ONLY: Interested students should submit 1 paragraph (max 150 words) describing their vision of and interest in wearable technologies and 3 portfolio examples of wearable or interactive projects, to Danielle.ferrer@artcenter.edu.

Course number: TDS-403
Prerequisite: Take PRD-278, Sewing Lab

Wearables: Material Futures

3

This course explores the frontiers in the development, use and manufacture of new materials for wearables and soft goods. New textiles are being developed all the time so this course will offer new topics as they arise. Through lecture and in-class material exploration students will learn about the advances in 3-D printing, bio-grown materials, wearable tech, digital printed imagery, and a whole host of other new methods in development. Through access to ArtCenter Shop facilities and Sewing Lab resources, students will research, innovate and create samples of new experimental textile materials. A full term Research Book will be required with research, notes, sketches, photographs and material samples students create.

Course number: PRD-476
Prerequisite: n/a