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Expand and strengthen your creative processes, automotive design knowledge, and visual and verbal vocabulary through two seven-week projects. Learn about basic vehicle packaging, product planning and strategy, brand considerations, basic feasibility issues and more. Please bring your portfolio to the first class meeeting. Class meets at Mazda Design North America, Irvine. These off-campus courses are taught in professional design firms by ArtCenter alumni. Registration and all inquiries are handled by ArtCenter's Public Programs office in Pasadena. Please do not contact the locations hosting these classes. Enrolled students will receive location address and directions via email after confirmation of registration. If you have any questions, please call 626 396-2319 or email your questions to firstname.lastname@example.org.
†Class regularly offered in Summer
This course is strongly recommended for beginning students who want to enter the automotive design field. Class projects will involve fundamental design principles and procedures, industrial drawing techniques, and presentation methods. The role and responsibilities of the professional industrial designer as well as career information and opportunities will be discussed.
These off-campus courses are taught in professional design firms by ArtCenter alumni. Registration and all inquiries are handled by ArtCenter's Public Programs office in Pasadena. Please do not contact the locations hosting these classes. Class meets at Honda R&D Americas Inc.,Torrance; enrolled students will receive location details via email before the term begins.
†Class regularly offered in Fall, Spring and Summer
From Rey's speeder in Star Wars: The Force Awakens to Mercedes' Intelligent Aerodynamic Automobile concept, the lines between sci-fi, production, concept and entertainment are becoming blurred. Automotive design is often energized by the open-minded spirit of the entertainment industry and, likewise, vehicles designed for entertainment purposes need a sense of realism through the fundamentals of transportation design. This intermediate-level transportation/entertainment vehicle design course embraces and nurtures these notions by exploring what it takes to transport humans (and other creatures) from point A to point B. This course examines buyer/character, usage/theme, ideation sketch development and final renderings through two intensive projects.
Prerequisites: Introduction to Product and Transportation Design or Introduction to Entertainment Design, or by permission of an ArtCenter advisor. Concurrent enrollment in Introduction to Communication Sketching or Visual Communication and Form Development is strongly recommended.
†Class regularly offered in Fall and Summer