Closer

Course Descriptions

The classes listed below are not necessarily offered every term. For current class schedules, or to register, select Register Now .

Helpful hint: When you are ready to register, write down your class number(s) before selecting Register Now .

  • ACN-078W

    Basics: Interplanetary Flight

    Humans today are encountering new worlds. Thanks to robot emissaries, we are in the extraordinary position of experiencing these places up close for the first time. This raises a myriad of questions for designers: How do you design a spacecraft to travel among the planets? Under what conditions does it have to operate? How do you make it fly? How do you tell it what to do? What information does it send back? You don't have to know the first thing about space flight to participate fully in this course. Your only requirement is that you be curious about how humans are exploring the universe today, and what we're finding. The course an interactive, high-fidelity survey of disciplines and projects in today's interplanetary flight will involve participants in a variety of techniques, including visuals, design-based learning, hands-on physics, brainstorming, lecture, demonstrations, a stellar guest speaker or two and much more. More info: people.artcenter.edu/doody South Campus

    Noncredit

    Class regularly offered in Summer

  • ACN-528W

    Character Dsn for Pitches

    Learn the creative process of conceptualizing realistic and story-driven characters for the video game and film industry. This 7-week course will focus on ideation, storytelling, originality, character archetypes as well as learning the design fundamentals that make up the wide range of styles commonly found in the today's most popular triple-A titles and blockbuster films. Topics covered will include armor and suit design, costume and prop design, non-playable characters vs playable characters, hero/villain/boss relationships and more. Students will design a cast of characters for a story using a variety of approaches and techniques. This is an ideal course for aspiring concept artists and prospective Entertainment Design students. Prerequisite: Intro to Figure Drawing or by permission of an ArtCenter advisor.

    1 unit

    Class regularly offered in Fall, Spring and Summer

  • ACN-419W

    Creative Process Demystified

    This one-day course will help to demystify the creative process. Whether your project involves a logo, website, illustration or entertainment design-oriented work, by the end of the day, you'll have a solid understanding of each of the different stages of the creative process and how to use them in your particular area of interest to come up with more creative solutions and make better decisions from the early sketch to the final project in the fields of illustration, graphic design, entertainment design and advertising.

    Noncredit

    Class regularly offered in Summer

  • ACN-007

    Design 360

    Are you interested in art or design, but not sure which area suits you best? Would you like to sample each major offered at Art Center? Then this class is for you! Design 360 explores the major art and design fields offered in Art Center's degree program, including: advertising, graphic design, photography, filmmaking, fine art, illustration, product design, environmental design, entertainment design, and transportation design. Through projects centered around one major theme, you will have a chance to explore the principles of each of these art and design disciplines. Drawing skills will be emphasized as an essential way to communicate your ideas. This class is the perfect first class for adult students (over age 18) who are either new to design or seeking to expand their creative horizons.

    2 units

    Class regularly offered in Fall, Spring and Summer

  • ACN-544

    Designing Pop-Up Books +more

    In this new course, you will explore 3D paper engineering mechanisms used in publishing from children's pop-up books, pull tabs and novelty board books to unique pop-up greeting cards and fine art installation environments. Learn techniques and mechanisms to create movement with paper from 2D to 3D, and animate your ideas using paper as your surface and tool. Each student will develop a concept proposal or dummy book ready for submission to your specific genre. Pre-press production and publishing submission requirements will also be covered. Skills learned can be applied to a range of disciplines including entertainment, illustration, graphic design, fine art, product, and environmental design.

    2 units

    Class regularly offered in Fall and Summer

  • ACN-045

    Intro to Entertainment Design

    Concept designers for the entertainment industry skillfully illustrate and design unique and compelling characters, environments, vehicles and props for all kinds of stories and eras. This industry requires a unique combination of industrial design and illustration skills to understand how things are built, to communicate this through drawings and to show narrative aspects of the design. This course offers an introduction to the concept design process. Students will create original design solutions through sketches and renderings to support a story. This is an ideal class for students considering Art Center's undergraduate Entertainment Design major or for those seeking an understanding of how concepts are created for entertainment-oriented projects. Prerequisites: Intro to Figure Drawing and Perspective, or by permission of an ArtCenter advisor.

    2 units

    Class regularly offered in Fall, Spring and Summer

  • ACN-009

    Introduction to Figure Drawing

    The ability to draw the human figure is a vital skill for your academic and professional success in many areas of art and design. This class is an essential first step for those planning to study fine art, animation, illustration, costume design, character design and concept design. Working from a model, you will examine the elements of drawing the human figure and the principles of composition and develop observational drawing skills by investigating proportion, form and gesture. Charcoal, graphite pencil and various other media will be used.

    2 units

    Class regularly offered in Fall, Spring and Summer

  • ACN-383W

    Molding and Casting/Silicone

    This workshop will provide you with an introductory experience with the materials, techniques, and physical skills required to replicate a three dimensional object. You will explore one- and two-part silicone molds (RTV- Rubber), materials for rapid casting, and learn safety and environmental considerations of said materials. No previous shop experience required.

    Noncredit

    Class regularly offered in Summer

  • ACN-421

    Screenwriting 101

    Too many screenwriters forget how liberating a blank page can be. It's actually the best time to experiment and develop your writerly instincts. This is an introductory course into the world of screenwriting for film and television from the perspective of a working screenwriter. We'll begin by unpacking the principals of scene construction and what's on the page, such as dialogue, tone, and character motivation. We will also explore what's not on the page, such as concept, genre, theme, and writing habits. Ultimately, this course will equip you with the resources you will need to move past your fears and begin your first screenplay.

    No prerequisite. Basic knowledge of filmmaking for movies and TV is beneficial but not required.

    2 units

    Class regularly offered in Fall and Summer

  • ACN-307W

    Transpor-Tainment

    From Rey's speeder in Star Wars: The Force Awakens to Mercedes' Intelligent Aerodynamic Automobile concept, the lines between sci-fi, production, concept and entertainment are becoming blurred. Automotive design is often energized by the open-minded spirit of the entertainment industry and, likewise, vehicles designed for entertainment purposes need a sense of realism through the fundamentals of transportation design. This intermediate-level transportation/entertainment vehicle design course embraces and nurtures these notions by exploring what it takes to transport humans (and other creatures) from point A to point B. This course examines buyer/character, usage/theme, ideation sketch development and final renderings through two intensive projects.

    Prerequisites: Introduction to Product and Transportation Design or Introduction to Entertainment Design, or by permission of an ArtCenter advisor. Concurrent enrollment in Introduction to Communication Sketching or Visual Communication and Form Development is strongly recommended.

    Noncredit

    Class regularly offered in Summer

  • ACN-074

    Visual Communication

    Mastering visual communication skills is vital to your academic and professional success as an industrial designer. This class deals with a variety of sketching techniques designed to help you communicate your creative solutions and explore form development as it relates to product, transportation, entertainment and interaction design. Class exercises will be geared toward improving your drawing skills as well as providing a strong foundation in perspective, composition, value, craftsmanship and use of graphics in presentations. Emphasis will be placed on rapid ideation to improve the flow of your ideas on paper.

    2 units

    Class regularly offered in Fall, Spring and Summer