Required for all 3rd term Product Design students. Consists of a portfolio review & successful review by the Dept Chair.
Prerequisite: Take IDF-151 Design Process 2 or PRD-201 Product Design 2
Course Credit: 0
Required for all 6th term Product Design students. Consists of a portfolio review & successful review by the Dept Chair.
Prerequisite: Take PRD-253 Adv Product Design 1
Course Credit: 0
This semester combines structured activities with time for individual exploration and reflection with a focus on prototyping, testing, and building sustainable interventions, in the studio and the field. How can one create tools or communication elements that work with/in a community? How does one test the usability, viability, and effectiveness of different design interventions? What does one leave behind and how can long term impact be developed and assessed? By the end of the semester, students will have created and deployed design interventions directly with the community, either independently or with classmates. They will have documentation of their projects impact, failures, and successes and a strong idea of their own position and future direction with this kind of work.
Prerequisite: PRD-380
Course Credit: 6
This semester includes structured activities with a focus on assessment and experimentation, in the studio and the field. How does one enter a new situation (a very new situation) and begin to understand (or interpret) points for design interventions? How does one evaluate and work with (or willfully ignore) social and cultural dynamics, politics, and one's own position as a designer? How does one negotiate the needs and expectations of project partners, design team members, and the local community? Perhaps most importantly, how does each student find their own entry point and connect it to their own design and research interests? Undergraduate students will develop an explicit understanding of their own responsibilities to the project in the near and long term, both ethical and logistical. They will collaborate and engage in the project on a term by term basis.
Prerequisite: n/a
Course Credit: 6
Prerequisite: Take PRD-253 Adv Product Design 1
Course Credit: 3
Please see Department Chair
Prerequisite: n/a
Course Credit: 3
Please see Department Chair
Prerequisite: n/a
Course Credit: 3
The first of four advanced product design sections; this class will expose students to the complete design process from concept to production.
Prerequisite: Take PRD-215 Product Design 2 and PRD-254
Course Credit: 3
Project studio that provides a complete and thorough design project from conception through presentation, typically industry sponsored and relating to the sponsor's business.
Prerequisite: n/a
Course Credit: 3
Prerequisite: n/a
Course Credit: 6
You're a creative thinker and you know your craft. Do you know how to profit from bringing your ideas to life and turning them into real businesses? Do you know how to persuade others that your ideas are not just super creative, but also super for the bottom line? Design leaders understand how to blend business strategies with creativity. Through in-class exercises, guest lectures and a full-term project you will learn how to both create value with design, and capture that value within a range of business models. You will also develop an awareness of the entire product-business ecosystem and how to increase your influence, your marketability, and your ability to bring ideas to market.
Prerequisite: Take PRD-306 Adv Product Design 2
Course Credit: 3
This workshop is a step by step overview and introduction of 3D animation and high-end rendering techniques using Alias Studio Software. Topics covered will include importing wire files from Solidworks, applying photorealistic texture and lighting effects, animating parts, LED's and screens, and creating finished Quicktime movies for presentations. The content of this workshop is designed to coincide with ID Graphics 2 and Advanced Product 1 (5th term product students).
Prerequisite: n/a
Course Credit: 0
In this course students will explore concept design for contemporary and fantasy apparel, accessories or costume. Topics covered: researching trends and influences, research methods for historic costume, illustrating historic and contemporary clothing, fabric and materials, visual storytelling and character/customer development. Projects will involve creation of a historic costume and accessories resource book, weekly drawing sessions focusing on historic costume with a live model, and concept design projects. Class sessions will include project critiques, instructor demonstrations and costume model drawing. Design projects will focus on creative problem solving, design inspiration and innovation and visual storytelling. Students may use their choice of materials and methods, both manual and digital, to execute projects. Students interested in accessories, apparel, fashion, and costume design and illustration are welcome. No sewing involved.
Prerequisite: n/a
Course Credit: 3
Prepare for DESIGN RUNWAY or develop a themed group. Learn methods for researching, designing, organizing and telling the visual story for a themed apparel or costume. For their collections students will create a Process Book: inspiration, narrative, materials research; 10 full color ideations; and 1 finished prototype. Students will work in class on materials explorations, and have access to Sewing Lab equipment: sewing machines, overlock machine, industrial sewing machine and CMTEL materials library. Students may also bring their own sewing machines to class or use outside sample makers to complete their prototype. Students are encouraged to sign up for Apparel Design: Sewing Lab to get extra help and time on sewing machines. Students from all majors are welcome and are encouraged to relate their projects back to their major.
Prerequisite: n/a
Course Credit: 3
In this course students will explore concept design for contemporary and fantasy apparel, accessories or costume. Topics covered: researching trends and influences, research methods for historic costume, illustrating historic and contemporary clothing, fabric and materials, visual storytelling and character/customer development. Projects will involve creation of a historic costume and accessories resource book, weekly drawing sessions focusing on historic costume with a live model, and concept design projects. Class sessions will include project critiques, instructor demonstrations and costume model drawing. Design projects will focus on creative problem solving, design inspiration and innovation and visual storytelling. Students may use their choice of materials and methods, both manual and digital, to execute projects. Students interested in accessories, apparel, fashion, and costume design and illustration are welcome. No sewing involved.
Prerequisite: n/a
Course Credit: 3
A 3-D companion to "Apparel Concept Design", this course focuses on applications, materials and fabrication for apparel design. Through class experiments with materials, instructor demonstrations, and homework projects, students will explore textile basics, experimental materials, fabric manipulation, surface design and embellishment, and trend and style research. Fabrication methods will be explored and demonstrated including, sewing, stapling, gluing, and working with a sample maker. The course will culminate in a final project where students will design and fabricate an apparel design project focusing on a topic of their choice.
Prerequisite: n/a
Course Credit: 3
Prerequisite: n/a
Course Credit: 3
In the 7-week Artful Storytelling workshop, we explore story structure and the mechanics of verbal storytelling in order to develop and deliver compelling project presentations. Through use of the story arc, verbal and body language, segues and connection, and delivery techniques, 2nd Term product design students define the stories within their projects, and deliver these stories in resonant and compelling ways. This class is supplemental to Design Process 2 (Product) and is held weeks 7-13.
Prerequisite: n/a
Course Credit: 0
This class will teach students a strategic approach to creativity that will stimulate, encourage and liberate their own creative potential. Through in-class exercises, they will learn how to break patterns, reframe problems and apply new conceptual thinking into their work. The homework assignments are designed to explore the theoretical components of creativity further and to discover their individual unchartered territories for new methods of problem solving. With the use of cross disciplinary evaluation techniques students will better understand their own learning process and be able to apply them to expand their range of creative thinking skills.
Prerequisite: n/a
Course Credit: 3
Prerequisite: n/a
Course Credit: 3
This course is designed to prepare students for entry into the "real world". Emphasis is on identifying professional identity and developing communication tools needed to successfully navigate the uncharted waters of business that students encounter after graduation. Students will refine their resume and cover letters to reflect their individual competitive strengths, as well as enhance communication skills as they relate to business correspondence, presentations and negotiating tactics. Additional topics include: personal positioning strategy, professional etiquette, public relations and self-promotion. Guest lecturers with expertise in targeted areas of study will be invited to share their experiences and as time permits, field trips to local design groups may be scheduled.
Prerequisite: Take PRD-253 Adv Product Design 1
Course Credit: 3
Prerequisite: Take PRD-310 Design Leadership 1
Course Credit: 3
Prerequisite: Take PRD-360 Design Leadership 2
Course Credit: 3
This course is designed to prepare students for careers in the "real world." Emphasis is on developing personal skills and professional tools needed to successfully navigate the uncharted waters of business that students encounter after graduation.
Prerequisite: n/a
Course Credit: 3
This course is designed to prepare design students for a career in the world of business. Course material focuses on communication tools necessary in professional practices after graduation.
Prerequisite: n/a
Course Credit: 3
Please see Department Chair
Prerequisite: n/a
Course Credit: 3
This course will focus on real time methods used to design, create and present an apparel collection to potential buyers. Students will design an apparel collection of their choice: accessories, bags, shoes, or other worn apparel. Topics covered will include concept brainstorming techniques, quick manual garment sketching, quick production flat sketching, translating ideas to digital concept design, materials research, professional concept presentation methods, basic sewing techniques, working with a sample maker, and presentation of the finished collection. Students will have access to sewing equipment in the classroom and in the CMTEL lab and will get basic training on machine use and basic sewing techniques. Students will be expected to make use of outside sample makers and fabricators to assist them in completing their collection samples. The collections created in this course will be presented at the end of the semester in a final runway or informal modeling presentation to the general Art Center family, industry contacts, sponsors and press. The class as a team will design the final presentation format. Designed for advanced students. Open elective
Prerequisite: n/a
Course Credit: 3
Design for Health Studio is a course for the purpose of creating for good healthpersonal, community, national and internationalthrough design and design methodology. Ranging in scope from the least powerful constituencies among us to multi-national industry, Design for Health Studio will create projects, products, systems and strategies using assessment criteria to assess value to people and society. We will research and realize products, systems, issues relating to health through class-designed projects with tangible, published results.
Prerequisite: n/a
Course Credit: 3
Prerequisite: Take INT-165 Design Fund 2
Course Credit: 3
Prerequisite: n/a
Course Credit: 0
Draw from live fashion models and design a fashion collection. Class projects will involve designing, draping, styling, and drawing from live fashion models. Class drawing sessions will cover fashion proportion and fashion gesture drawing. Projects will also explore manual and digital fashion illustration methods. At mid-term students may bring their own laptops and draw direct from the model. The Final Project will be to create illustrated designs for an apparel collection. The focus will be on collection development with an introduction to fashion trend research and its use for the development of forward thinking design. No sewing involved. Students may use this class to prepare for Design Runway. Open to all majors.
Prerequisite: n/a
Course Credit: 3
The goal of this course is to help you form a strategy for getting a job 150 To determine what qualities are unique to you; to find offices which have a need for these talents; to form a plan of approach. and; to put together materials which present you at your best.
Prerequisite: Take PRD-353 or PRD-354 Adv Product Design 3
Course Credit: 3
Prerequisite: n/a
Course Credit: 2
Prerequisite: Take INT-165 Design Fund 2
Course Credit: 3
This course introduces the history and practice of graphic design, and covers the integration of graphic design elements with industrial design for a comprehensive approach to projects.
Prerequisite: Take PRD-104 Dev of Form
Course Credit: 3
This course introduces the history and practice of graphic design, and covers the integration of graphic design elements with industrial design for a comprehensive approach to projects.
Prerequisite: Take PRD-104 Dev of Form
Course Credit: 3
This course provides professional knowledge in various fields of graphic design, product graphics and interface design, as well as intensive training in graphic related computer software.
Prerequisite: n/a
Course Credit: 3
This course focuses on the information gathering, study, and analysis that product designers do to inspire and inform themselves at the start of, and during, the design process.
Prerequisite: Requires proper enrollment in PRD-215 and PRP-201;
Course Credit: 3
Prerequisite: n/a
Course Credit: 3
As the role of the designer has been evolving over the recent past, it is essential that we as designers develop the ability to think strategically about the markets that we are designing for. One of the ways that we can give meaningful context for the products and experiences that we create is to demonstrate that we have an in-depth understanding of what is going on in the world today and how that translates into opportunities for the future. The premise of this course is to learn how to become "insightful" about the world around you - from understanding the resources that inform you to developing the strategic skills to translate information into innovative opportunities - to become effective storytellers. You can apply the skills learned from this class to an existing project now or to prepare for future projects. This class will introduce the process of "trend tracking" (scanning and monitoring trends over time). We will focus on understanding social, cultural, consumer, technology and design trend that impact our world and how we, as designers, can respond to those trends in the future. The other part of this course will focus on the translation of market trends into meaningful color and material palettes. This part of the design process is no longer an afterthought, but an opportunity to redefine a product experience based on developing a "skin" where color and material selection becomes the differentiator in both functional ergonomics and creating an emotional connection between the product and it's user. "INSIGHTS" is a course that has been built around industry practice - from corporations like Nike, Target, Apple, and Nokia that have dedicated "trend insights" groups within their organizations to consultancies that specialize in providing trend information and product development strategy to their clients, like Promostyl, Trendwatching, WGSN, StyleSight, and o2studio. Regardless of how large or small these organizations are - they have a common goal - to understand trends and how their business can "leapfrog" into the future ot deliver innovative product and brand experiences to the world.
Prerequisite: Take PRD-404 Industrial Design Research;
Course Credit: 3
To create a Product Interaction Design Project to undertake a single comprehensive design project from conception through presentation. Students will design for business necessity, human need and empowering experiences using a phased approach with 2D and 3D methods: Opportunity Analysis, Concept Development, Scenario & Target Market Research, 2D Design Development, 3D Design Development, CAD, Model Making and Presentation. Students will work as individuals, applying research methods to assess a product's existing and potential market, apply the design research in the product development process, establish design criteria, persona and scenario, communicate ideation in two, three and four dimensions, examine new applications for current or emerging technology with regard to manufacturing techniques and feasibility, create a comprehensive digital presentation to demonstrate and broaden communication skills.
Prerequisite: n/a
Course Credit: 6
Prerequisite: Take PRD-254 ID Graphics 1
Course Credit: 3
The goal of this course is to help you build a portfolio for getting an internship. The material we cover will form a foundation for the 8th Term Portfolio course. In that course, you will take what you've done here, revise it, and in addition, form a strategy for your job search and for launching your career. Deliverables - At week 7, you will have a complete and finished internship portfolio which shows four or more of your best projects. You will show complete process for three projects: finished models and presentation renderings plus the problem-solving process by which you arrived at the final design. The fourth (or additional) projects, may be shown in summary form. You will produce a web portfolio, OR a PDF document (maximum 5 mb, can be zipped) for attaching to an email. You could use content management services (CMSs) like http://cargocollective.com/ which is free, or http://www.squarespace.com/ which costs money, but has an easy-to-use interface or you can take John Chambers' web portfolio course to learn how to create a portfolio - just remember that his class is 14 weeks, while I will want you to have a completed on-line portfolio by week 7. We will accomplish the portfolio design in a step-by-step process: 1 choose the projects you want to show 2 re-frame what you want to communicate with each project 3 storyboard, page by page, how you will communicate that information 4 design a portfolio format 5 produce portfolio page layouts 6 upload to web & test on various computers
Prerequisite: Take PRD-254 ID Graphics 1
Course Credit: 2
Please see Department Chair
Prerequisite: Take PRD-254 ID Graphics 1
Course Credit: 1
See ACN 299X for description
Prerequisite: n/a
Course Credit: 3
Prerequisite: n/a
Course Credit: 3
It is one thing to have an idea & it is quite another to make it work. Students in this class are assigned a goal, governed by a set of rules, that require building a device to accomplish it. Deliverables are a built thing & a notebook of sketches Illustrating the thought process.
Prerequisite: Take FND-165 Design Fund 2
Course Credit: 1
At one time, product design and marketing were two separate, sequential acts: product designers created the product, then advertising people figured out how to sell it effectively. In contemporary best-practice, these practices don146t just overlap: they146re integral acts, in which product design and marketing rise equally, simultaneously, and indivisibly from the same source151understanding of the market and its needs. In this studio course, students from Advertising and Product Design (and affiliated majors) will work in cross-disciplinary teams, simultaneously to develop and market a new product. Together students will study a target audience, identify a market need, design the product, name it, create the advertising, and develop a marketing plan. Studio elective, open to all majors. Of special interest to Advertising, Product Design, Graduate Media Design, and Graduate ID. Note to ADV majors: This course may be used as a substitute for ADT 402 (Art of Advertising) or ADT 376 (Integrated Ad 3: Non-traditional)
Prerequisite: n/a
Course Credit: 3
This class explores the use and manufacture of new and/or unique materials used in applied design and manufacturing. Students visit science laboratories developing new materials as well as manufacturing companies already implementing their use into products. Class experiments allow students to research and create new materials of their own utilizing industrial remnants supported by visiting lectures from material experts and scientists.
Prerequisite: n/a
Course Credit: 3
This course is the foundation that provides students the capability to represent their concepts three dimensionally.
Prerequisite: n/a
Course Credit: 2
The primary goal of this course is to develop and refine additional skills and techniques related to the fabrication of 3D design models (appearance models) for presentation.
Prerequisite: n/a
Course Credit: 3
Prerequisite: n/a
Course Credit: 0
Prerequisite: Take PRD-253 Adv Product Design 1
Course Credit: 3
PENSOLE is an innovative footwear design class that teaches students the knowledge needed to become a professional footwear designer and future design leader through a rigorous "learn by doing" curriculum. Students selected to participate in this unique two-week summer program [in Portland, Oregon] will attend this single / full time course and will focus on such industry skills as conceptual development, design process, materials, innovation, business, and branding. Every student will walk away from this unique PENSOLE experience with an exceptional project they are proud of and that is ready to be shared with potential employers, fellow designers, and the world. The ultimate goal is to drive and influence the footwear industry on a global scale, through innovation, while building confidence and creativity. Pre-Req: by application only, managed by Karen Hofmann, Chair, Product Design Co-red: none
Prerequisite: n/a
Course Credit: 3
This Product Design-led studio will partner with the City of Pasadena to create an outreach program to discourage panhandling and focus on long-term solutions to chronic homelessness. Students will create an educational campaign to inform residents about the existing resources available to the homeless and the adverse effects of panhandling. In addition, students will design re-purposed parking meters, which will be installed strategically throughout the city, to collect spare change from interested donors. Funds received from these meters will be redirected to homeless service providers and job training programs.
Prerequisite: n/a
Course Credit: 3
This course is designed to prepare students for the job search. Students will produce a professional looking portfolio and self-promotional materials, and learn essential communication skills and strategies.
Prerequisite: Take PRD-306 Adv. Product Des. 3
Course Credit: 3
Building upon the knowledge learned in Design for Sustainability I, this class will teach students how to investigate, develop and execute a specific design objective that provides solutions for sustainability. During the investigation phase, students will identify problems with current design practice and create a design statement based on their area of interest. Due to the complexity of the subject matter, students are encouraged (but not required) to form transdisciplinary teams of 2-3. Teach team will develop strategies for implementing goals by critically analyzing entire lifecycles, including raw materials, manufacturing, consumer behavior an disposal. This 145lifecycle design146 method will inform all steps of the design process. Once students identify appropriate areas of innovation, they will apply their strategies to their design statement and develop a compelling presentation that includes a physical model, a systems solution, a business model, a user scenario a proof of concept and a complete process tree.
Prerequisite: Take PRD-253, MAT-313
Course Credit: 3
Through in-class exercises, guest lectures and a full-term project you will learn how to harmonize designs ability to create value with a business ability to capture value. You will also develop an awareness of the entire product-business ecosystem, how to increase your influence and bring your ideas to market.
Prerequisite: Take PRD-277, PRD-306
Course Credit: 3
In collaboration with Cal Tech's E/ME 105, Product Design for the Developing World. This course emphasizes products for the Developing World - for those people at the bottom of the pyramid. The current focus is on India. The class teaches product design methodologies informed by the special circumstances of the customers. Technologies are often indigenous or local and not "high tech". Issues of sustainability in the business sense as well as the engineering sense are included, as are cultural concerns. We articularly emphasize ultra-low cost manufacturing as well as ergonomic design. Prototyping is an important part of the course with the second quarter devoted to building and testing engineering prototypes in India. The class is characterized by mixed international teams in collaboration with St Gits University in Kerala, India. All lectures are teleconferenced between both locations. To further broaden the experience, students from Art Center College of Design also participate. Some students will go on a pre-trip to India in early September to meet their future teammates and perform research on peoples' needs, choosing potential issues to address when the class commences, though this is not a requirement. Cal Tech Instructor: Pickar.
Prerequisite: n/a
Course Credit: 2
This course is offered to Alumni only. Please contact the Art Center at Night office for more information.
Prerequisite: MAT-313X Design for Sustainability
Course Credit: 3
This course provides an introduction to the practice of industrial design, focusing on the process itself. Students will produce a complete product design with presentation sketches, technical layouts, and final appearance model.
Prerequisite: Take IDF-151 Design Process 2 or PRD-201 Product Design 2
Course Credit: 3
Prerequisite: n/a
Course Credit: 3
This course focuses on a single comprehensive industrial design project, specified by the instructor.
Prerequisite: n/a
Course Credit: 3
Prerequisite: Take PRD-212 Product Design 1
Course Credit: 3
This class revolves around a single project that requires students to work through all phases of product design. Focus is on establishing design methodology and actual product development.
Prerequisite: n/a
Course Credit: 3
This is a companion Research & Design Lab that is offered parallel to Product Desiogn 3. This is needed to have a foundation in design research methodologies and processes. In the later weeks of the term, it will be an opportunity to get help with design refinements, modeling, and presentation strategy. (0 Cr) Co-requisite: PRD-251
Prerequisite: n/a
Course Credit: 0
Prerequisite: Take PRD-212 Product Design 1
Course Credit: 3
The first of four advanced product design sections; this class will expose students to the complete design process from concept to production.
Prerequisite: Take PRD-215 Product Design 2 and PRD-254
Course Credit: 3
Building upon the knowledge learned in Design for Sustainability I, this class will teach students how to investigate, develop and execute a specific design objective that provides solutions for sustainability. During the investigation phase, students will identify problems with current design practice and create a design statement based on their area of interest. Due to the complexity of the subject matter, students are encouraged (but not required) to form transdisciplinary teams of 2-3. Teach team will develop strategies for implementing goals by critically analyzing entire lifecycles, including raw materials, manufacturing, consumer behavior an disposal. This 145lifecycle design146 method will inform all steps of the design process. Once students identify appropriate areas of innovation, they will apply their strategies to their design statement and develop a compelling presentation that includes a physical model, a systems solution, a business model, a user scenario a proof of concept and a complete process tree.
Prerequisite: Take PRD-253, MAT-313
Course Credit: 3
Through in-class exercises, guest lectures and a full-term project you will learn how to harmonize designs ability to create value with a business ability to capture value. You will also develop an awareness of the entire product-business ecosystem, how to increase your influence and bring your ideas to market.
Prerequisite: Take PRD-277, PRD-306
Course Credit: 3
In this course, students will develop a final project by exploring the typical process of bringing a product to market in the corporate landscape.
Prerequisite: Take PRD-426
Course Credit: 3
Prerequisite: n/a
Course Credit: 0
Terminal design studio for Product Design majors requiring a ?thesis? project of the student's choosing, and a short multimedia final presentation in addition to 2D and 3D deliverables.
Prerequisite: Take PRD-354 or PRD-353 Adv Product Design 3
Course Credit: 6
In this course, students will develop a final project by exploring the typical process of bringing a product to market in the corporate landscape.
Prerequisite: Take PRD-426
Course Credit: 3
This class will be a combination of PRD-301 Internship Portfolio and PRD-471 Graduate Portfolio. The purpose will be twofold: to accommodate any students in their graduating term to help them prepare their graduate portfolio, and to help students who are in their earlier terms to prepare an internship portfolio. The instructor will adjust the deliverables for each student, and they will receive a detailed list of deliverables on the first day of class.
Prerequisite: Take PRD-254 ID Graphics 1
Course Credit: 3
This class provides an overview and discussion of the following topics: 1.Principles of Design Leadership and Being a Leader 2.Principles of Design Project Management 3.Planning a Project 4.Managing a Project 5.Being an Effective Leader to Lead a Project Team 6.Project Organization 7.Starting a Design Career with Your First 145Launch Pad146 Job
Prerequisite: Take PRD-350
Course Credit: 3
The role of the designer has evolved significantly over the last 3-5 years. It is critical for graduating design students to identify specific personal and professional goals in order to create a concise career strategy and have a strong voice in a competitive marketplace. Building on The Design Professional and The Business of Design, this class involves a series of workshops and guest speakers focusing on how to be an effective leader in collaborative teams, creative environments, corporate organizations and start-up culture. Students will also learn and apply techniques to better prepare them for entry into the professional world, including finding and expressing personal voice, refining final portfolio and collateral materials, effective interview strategies, and preparing for graduation (including Graduation Show). 0 Credits.
Prerequisite: Take PRD-350
Course Credit: 3
This class provides an overview and discussion of the following topics: 1.Principles of Design Leadership and Being a Leader 2.Principles of Design Project Management 3.Planning a Project 4.Managing a Project 5.Being an Effective Leader to Lead a Project Team 6.Project Organization 7.Starting a Design Career with Your First 145Launch Pad146 Job
Prerequisite: Take PRD-350
Course Credit: 3
An experimental, multi-disciplinary studio exploring the application of materials and methodologies of industrial design to small scale architecture. This course provides students with the opportunity to learn industrial design at a larger scale than mainstream product design, while considering architectural issues of materials, structure and space.
Prerequisite: n/a
Course Credit: 3
Learn to sew or advance your current sewing skills. Get help with your apparel and soft goods projects. Learn how to read and understand commercial patterns. Create your own designs by combining, adjusting and redesigning commercial patterns. This is a multi-level class. For beginners, design and make new projects. For advanced students, expand on existing projects to create additional prototypes. Use CMTEL home sewing machines to sew fashion fabrics, light weight upholstery fabrics, denim, and light weight leather or vinyl. Heavy weight leathers will require the use of industrial sewing machines which are available to rent through sewing resources in the area or through the use of sample makers. You choose your project. Come to the first class with a proposal and sketches of your idea. Complete one or more projects during the semester.
Prerequisite: n/a
Course Credit: 3
Introduction to 3D CAD using leading edge technology software for product design and development. The class simulates a typical industrial design project in miniature by taking an existing product, utilizing its functional components, and presenting a re-defined new product.
Prerequisite: Take FND-201 Rapid Prototyping
Course Credit: 3
Prerequisite: n/a
Course Credit: 1
This is a Visual Development course. An intensive introduction to Composition and Design Methodology. This course is appropriate for Entertainment Designers, Film Directors, Graphic, Transportation, and Product Designers, Architects, Illustrators, Fine Artists and more. We will be exploring and developing Style Guides, learning how to analyze the visual world, discovering the connections between visuals and meanings(emotions), designing lots of cool stuff, learning how to structure themes, and more (gotta have the 'and more'). As well, The skills learned in this course are extremely valueable for those who are, or eventually want to be, quality art directors | production designers. The course will address: Visual Structure, Form Language, Theming, Continuity, Your Personal Style, Visual Meaning, Composition, Emotion based designing, and more:)
Prerequisite: n/a
Course Credit: 3
This class is designed to teach students basic skills and concepts necessary for the application of their product, illustration, and graphic work in the field of Toy Design. With a focus on play patterns and storytelling students will create a product concept or world of characters, plots and environments. From this concept or world they will design a line of marketable and manufacturable toys. Each week different aspects of product development are covered from the design and business perspective including developing a business plan, manufacturing and production strategies, marketing methods, financial planning, sales and contract negotiations. Outcomes: Students will: -Build a prototype and packaging for one design in the line. -Develop a professional licensing proposal to distribute to potential manufacturers. -Have a final exam on the business content of the class. Topics included in class Toy design: Play Patterns, validating toy concepts, character design and story building, style guides. Research: Toy industry, competitive products, intellectual property, focus groups Marketing: Distribution networks, marketing strategies, sales Modeling and prototyping: Materials selection, packaging design Manufacturing and production: Manufacturing process overview, working with vendors Financing: Sources of investment money, terms of the deal for licensing Intellectual property Character licensing, copyright, patent, and trademark Required texts: Toy and Game Inventors Handbook by Richard Levy and Ronald O. Weingartner
Prerequisite: n/a
Course Credit: 3
This class introduces students to the principles of rendering in a smooth, vivid chalk technique, in black and white.
Prerequisite: n/a
Course Credit: 3
This course expands on the principles and techniques learned in Vis Com 1 with emphasis on communicating design ideation, and problem solving through traditional sketching.
Prerequisite: n/a
Course Credit: 3
This course focuses on sketching and rendering in a quick, colorful, vivid style. Assignments range from simple consumer products to complex industrial items to environmental settings and fantasy expressions. Creativity and skillful technique development in large scale rendering format are emphasized.
Prerequisite: Take IDF-152 Vis Comm 2
Course Credit: 3
This class focuses on descriptive product sketching while drawing with line economy, sketch composition, color and contrast. This course brings together all the skills and media from the foundation Vis Comm classes and applies them to the skill of design visualization.
Prerequisite: Take PRD-202 Vis Comm 3
Course Credit: 3
This course teaches students rapid visualization product design illustration techniques using markers and other related mediums.
Prerequisite: Take PRD-252 Vis Comm 4
Course Credit: 3
Building on the rapid visualization skills and material indication skills taught in Visual Communication 4&5 this course will focus on dynamic sketching techniques that utilize various mediums and visual storytelling methodologies.
Prerequisite: Take PRD-302 Vis Comm 5
Course Credit: 3
Building on the rapid visualization skills and material indication skills taught in Visual Communication 4&5 this course will focus on dynamic sketching techniques that utilize various mediums and visual storytelling methodologies.
Prerequisite: Take PRD-302 Vis Comm 5
Course Credit: 3