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Art Center College of Design | Pasadena, California | Learn to Create. Influence Change.
interaction1 interaction2

INTERACTION DESIGN

 

3rd Term Portfolio Review (IXD-200)



Prerequisite: n/a
Course Credit: 1

6th Term Portfolio Review (IXD-350)



Prerequisite: n/a
Course Credit: 1

Adv Interaction Studio (IXD-410)



Prerequisite: n/a
Course Credit: 3

Communication Design 2 Context (IXD-209)

Course description and learning outcome: Messaging in different contexts. Design as: research/conception/form-giving/production. Research as catalyst for design ideas. Designing from a place of understanding (content, audience, context). Use of 2 contexts (ie.screen/print) /or audiences (ie. young/old)/ or formats (ie. poster/card). Use of modular division of space, simple grids. Use of color. Analysis of audience reaction and communication success or failure. Project types: 3 or 4 projects to give a variety of content types. One project with greater text component. Continuing emphasis on need for multiple ideas before designing.

Prerequisite: n/a
Course Credit: 3

Data Visualization (IXD-255)



Prerequisite: n/a
Course Credit: 3

Digital Basics: Lynda.com (IXD-103)



Prerequisite: n/a
Course Credit: 1

History & Futures of IxD (IXD-253)



Prerequisite: n/a
Course Credit: 3

IXD Topic Studio (IXD-360)

In this multidisciplinary studio students explore the different technologies, advanced topics, and theories in emerging interactive narrative frameworks. Applying traditional crafted story and time based techniques to new forms of interactivity that allow for event -driven experiences; such as web, physical computing, and interactive entertainment, students will author screen-based narratives and immersive environments. Through storyboarding, wireframing and prototyping, students will work with users to delve into the possibilities of participatory experience design where user content, creativity and connections create unique experiences.

Prerequisite: n/a
Course Credit: 3

Information Design (IXD-254)

This class is concerned with the processes and procedures of understanding and ordering complex data into useful and persuasive information tools.

Prerequisite: n/a
Course Credit: 3

Interaction Design 1 (IXD-101)

This course is a survey of the key principles and processes of human-centered interaction design across a range of contexts; from screen, software applications and products to constructed environments. In a studio environment, students experience an overview of the discipline and of the different professional roles a designer may play. This broad framework allows students to contextualize their more specialized future courses of study and understand the methods and applications of Interaction Design. Students will develop skills in sketching the user experience through low fidelity prototyping techniques such as paper, slideshow, animation, and simple interaction. Taken in conjunction with Interaction Prototyping 1 students will iteratively develop screen-based projects as well as personas, concept maps, process flows and user journeys across multiple media/customer touchpoints.

Prerequisite: n/a
Course Credit: 3

Interaction Design 2 (IXD-151)

This course explores modeling the user experience and understanding digital interaction such as action/response systems, events, behavioral states, and transitions. Students will experiment and research interface designs that elucidate principles such as usability, metaphor, simile, idiom, navigation, modality, direct manipulation, and abstract. Beginning with screen based systems such as web, mobile and tablets they will review the most pervasive design patterns and emerging trends. By observing real users and prototypes students will learn to plan, experiment, discover, interpret, discriminate, revise and justify their designs.

Prerequisite: n/a
Course Credit: 3

Interaction Design 3 (IXD-201)

Students learn key skills in Information Architecture, Content Strategy and Interaction across platforms. This is achieved by using the building blocks from Interaction Design 2 to tackle a responsive web application that spans a set of pertinent screen based contexts (such as desktop, mobile, and tablet) and is based on dynamic information. If taken with Prototyping for Interaction 3, students will be able to build a working system.

Prerequisite: n/a
Course Credit: 3

Interaction Design 4 Ecosystms (IXD-251)

This lab focuses on designing for physical interaction in objects and spaces. Crafting innovative experiences using sensors, actuators and simple electronics, students will delve into the emerging theories and practices of physical computing. Building on our human centered design methodologies, students learn how to ideate and prototype tangible interactions driven by gesture, voice and motion in the fields of product, installation and screen design. Pre-requisite of processing or electronics required Students should have introductory prototyping programming skills.

Prerequisite: n/a
Course Credit: 3

Interaction Design 5 (IXD-301)

Interaction Design increasingly reaches across many sectors, such as automotive, product, service, environmental and social platforms. In this studio, students will learn how to apply core techniques to mobile, desktop, car, consoles, applications and product. Individual and group projects will explore shared processes and tools as well as the unique human factors, experience design and technologies required by specific areas of application. Studio visits and invited guests will provide real-world examples.

Prerequisite: n/a
Course Credit: 3

Interaction Design 6 -Sr Proj (IXD-351)

In this transdisciplinary studios students explore the different technologies, advanced topics, and theories in emerging interactive narrative frameworks. Applying traditional crafted story and time based techniques to new forms of interactivity that allow for event -driven experiences; such as web, physical computing, and interactive entertainment, students will author screen-based narratives and immersive environments. Through storyboarding, wireframing and prototyping, students will work with users to delve into the possibilities of participatory experience design where user content, creativity and connections create unique experiences.

Prerequisite: n/a
Course Credit: 3

Interaction Design 7 -Sr Proj (IXD-401)

Through individual and group projects students will tailor their use of interaction design to meet their creative and professional goals. They will craft and apply system and service thinking, new material exploration; rich interface design, emerging technologies as they are applied to spaces, relationships, objects and the body.

Prerequisite: n/a
Course Credit: 3

Interaction Design 8 -Sr Proj (IXD-451)



Prerequisite: n/a
Course Credit: 3

Interaction Prototyping 1 (IXD-102)

This course provides a foundation in medium and high-fidelity prototyping techniques for screens. Medium fidelity prototypes address various aspects such navigation, interaction flow, labels and information hierarchy (wireframes). Building from wireframes students will explore scripting syntax and structure through specific projects. Students will learn about mapping the scope and variety of interactions possible to user type, platform and software used, as well as their own design vision.

Prerequisite: n/a
Course Credit: 3

Interaction Prototyping 2 (IXD-152)



Prerequisite: Take IXD-102
Course Credit: 3

Interaction Prototyping 3 (IXD-202)

Students learn standard scripting methodologies for creating web based applications such as JavaScript, jQuery, and back-end frameworks such as Wordpress to manage dynamic information. This course works in collaboration with Interaction Design 3, and if taken concurrently will allow students to build a working system.

Prerequisite: n/a
Course Credit: 3

Interactive Design & Dev 1:WEB (IXD-106)

This class is an introductory exploration of the concepts and technologies in web design. Using largely static content, the student learns how to design and build a site of a promotional nature that is respectful of the communication objective while being visually distinctive and engaging.

Prerequisite: n/a
Course Credit: 3

Interactive Design 2:INTERFACE (IXD-156)

This course explores the foundations of interface design for the standard screen. Although this class can be taken independently, it is best taken concurrently with Scripting Foundations, the advantage being that one execution can be used for both classes. By allowing students to develop ideas without the burden of having to make them, this course places the entire emphasis on the development and communication of strong concepts.

Prerequisite: Take DD2 or DD2 waiver test
Course Credit: 3

Interactive Design 3: Inform (IXD-206)

This course explores how to design for information services across at least two standard forms of presentation: the Web and mobile, others if applicable. The course explores how to create effective and engaging designs for dynamic information across a variety of screens while maintaining brand identity.

Prerequisite: Take IXD-155 Interactive Design 2: Interface
Course Credit: 3

Interactive Design 4: Int. Des (IXD-256)

This class charts a course beyond traditional interactive media and standard presentation systems into the realm of interaction design for physical devices. It allows students to explore the possibilities when both the interface and device are being designed simultaneously. It does this in the context of collaborative projects with students from product and transportation.

Prerequisite: Take IXD-203 Interactive Design 3: Inform/Interact
Course Credit: 3

Intractn Portfolio Prep (IXD-420)



Prerequisite: n/a
Course Credit: 3

Intractn Prototypg 4-Physical (IXD-252)



Prerequisite: Take IXD-202
Course Credit: 3

IxD Internship (IXD-900)



Prerequisite: n/a
Course Credit: 0

MediaTecture (IXD-308)

An inter-disciplinary design studio exploring the current and emerging relationships between media, architecture and design.The synergy of electronic media and the built environment permeates and re-shapes our perception of everyday life; with moving images leaving the confinement of the TV screen to become a 3-dimensional building material in itself. The curriculum proposes and merges theory, research and practice towards the conception of new ideas and their embodiment and execution in a thought-provoking physical installation piece. Embracing the intersection of culture and technology, this course utilizes the tools at our disposal (software, digital film, video, modeling etc) to re-define or abolish the boundaries between thought and praxis. Open to senior students from all majors.

Prerequisite: n/a
Course Credit: 3

Professional Practice 1 (IXD-405)



Prerequisite: n/a
Course Credit: 3

Professional Practice 2 (IXD-455)



Prerequisite: n/a
Course Credit: 3

Studio Independent Study (IXD-975)



Prerequisite: n/a
Course Credit: 3

   
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