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Art Center College of Design | Pasadena, California | Learn to Create. Influence Change.
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INTEGRATED STUDIES

 

3-D Modlng Fr Entertnmt Art Ws (INT-014)

This workshop is an introduction to the basics of 3d modeling. The workshop will focus on the programs Maya and Modo with particular respect to prop design. The subject matter will be an introduction to the concepts of modeling, hard surface, soft surface and video games as opposed to film. By the end of the workshop students will feel comfortable using Maya and Modo and have a rendered 3d prop.

Prerequisite: n/a
Course Credit: 0

Adv Photography for Non-Majors (INT-210)

This class is designed for a variety of design, film or fine art majors who want to continue working in the photographic medium. The class explores antique and non-traditional forms of printing including platinum and palladium prints, experiments with pinhole cameras and lomography, as well as alternative photographic processes, including advanced digital programs (Photoshop and Light-room). There will be extensive lighting assignments, both location and studio, blending available light with tungsten and strobe lighting. Assignments are designed to encourage personal expression, conceptual thinking, and new ways of thinking about the meaning of images. Students produce a personal body of work in addition to participating in a class project.

Prerequisite: Take INT-108 Basics of Photography
Course Credit: 3

Adv Photography for Non-Majors (INT-210X)

This class is designed for a variety of design, film or fine art majors who want to continue working in the photographic medium. There will be extensive lighting assignments, both location and studio, blending available light with tungsten and strobe lighting. Assignments are designed to encourage personal expression, conceptual thinking, and new ways of thinking about the meaning of images. Students will produce a personal body of work in addition to participating in a class project. You will also explore antique and non-traditional forms of printing including platinum and palladium prints, experiment with pinhole cameras and Lomography, and digital photographic processes (Photoshop and Lightroom). Prerequisite: Intermediate Photo Methods or by permission of an Art Center advisor.

Prerequisite: Take ACN-143 Intermediate Photo Methods or by permission from an Art Center advisor.
Course Credit: 3

Advanced Portraiture (INT-216)

The enduring need and success of the portrait lies in it146s ability to remain truthful and modern. This class digs in and works in contemporary ways, using photography, and video projection, with occasional live models as its source material. Emphasis will be placed on composition, cropping and innovation. Be prepared to work hard, master varying techniques, be expressive and lose your preconceptions of what a portrait should be! Expect in class demos, guest painters and a challenging project schedule. Pre-req: Portaiture or Color Theory.

Prerequisite: Take FND-171 Portraiture or FND/INT-251 Color Theory
Course Credit: 3

Advisement Workshop (INT-004)

Advisement Workshop is designed to help Illustration students determine what classes they should be taking the following term, assist students in selecting works to present for scholarship reviews, to discuss the outcomes of scholarship awards, and generally to give advice about career development. The instructor running the workshop will not only meet directly with students but also help to coordinate other Illustration instructors to do advisement as well.

Prerequisite: n/a
Course Credit: 0

Basics of Photo (INT-108)

This class provides an exceptional introduction for non-photo majors to the world of photographic image making. Assignments are designed to encourage personal expression, conceptual thinking, new ways of thinking about the meaning of images which will be carried into digital applications for improved problem solving ability in all fine art and communication design fields. Starting in SUMMER 2009 a change to 5-hour format allowed time for extended experience in the darkroom, in-studio lighting, and location shooting.

Prerequisite: n/a
Course Credit: 3

Basics of Photo for Non-Majors (INT-108X)

This class provides an exceptional introduction for non-photo majors to the world of photographic image making. Assignments are designed to encourage personal expression, conceptual thinking, new ways of thinking about the meaning of images that will be carried into digital applications for improved problem solving ability in all fine art and communication design fields. The 5-hour format allows time for extended experience in the darkroom, in-studio lighting, and location shooting. No prerequisite.

Prerequisite: n/a
Course Credit: 3

Basics of Video Production (INT-176)

Students with no prior experience in video production will learn how to shoot, direct, art direct and edit short narrative film. The class will also explore the impact of sound in a production. Students will learn the basics of cinematic structure and how to storyboard an idea to produce an effective, visually compelling moving image piece. The first project is highly structured to give students the experience and skills to then develop their own vision in the final project. The class uses Premier Pro as the editing software and students will need to have taken either Digital Design 1 or the equivalent as a pre-requisite for the class.

Prerequisite: TAKE INT-100 Digital Design 1
Course Credit: 3

Color Theory (INT-251)

Course material covers the properties and effects of light and color during different times of day and under various lighting conditions, as well as complex color properties such as luminosity, iridescence and transparent overlay.

Prerequisite: Take FND/INT-102 and FND/INT-152;
Course Credit: 3

Color and Story (INT-252)

Integrated Studies class that teaches the language and mechanics of color theory, and applies those principles to narrative form. The first half of the term is concerned with building color usage skills in weekly exercises, which will all have a narrative component. The second half of the term is devoted to applying them to a shared story which will include characters, four production scenes and a color script.

Prerequisite: Take FND/INT-152;
Course Credit: 3

Composition and Drawing (INT-208)

This course provides an introduction to figure drawing and composition for beginning students in all majors who want to develop sound drawing and observational skills. Anatomical observation focusing on an understanding of skeletal structure and musculature, as well as mechanical function and forshortening is highly stressed, and composition and lighting are highlighted during class discussions and demonstrations. Attention is given to the role of drawing in conceptual development (rough, comp, finish), and art history is used to contextualize in-class assignments.

Prerequisite: n/a
Course Credit: 3

Composition and Painting (INT-153)

This class explores: the development of figural compositions expressing conceptual themes; the proportion and structure of the human figure; and light and its application to the human form.

Prerequisite: Take FND/ILL-208 Composition and Drawing
Course Credit: 3

Design 1 (Film) (INT-101)

The primary goal of this class is to build a solid foundation for the students' expanding abilities as artists and professionals. Problem solving processes, analytical thinking and craftsmanship are emphasized in various compositional and color exercises. This course provides an introduction to major design principles and theories, in addition to contemporary and historical art and design references. Sections are designed to address specific media and content needs of each discipline, as described in the course summary.

Prerequisite: n/a
Course Credit: 3

Design 1 (Film) (INT-101X)

The primary goal of this class is to build a solid foundation for your expanding abilities as artists and professionals. Problem solving processes, analytical thinking and craftsmanship are emphasized in various compositional and color exercises. This course provides an introduction to major design principles and theories, in addition to contemporary and historical art and design references. This section is designed to address specific media and content needs of film and the moving image. Transferable.* *Not applicable to current Art Center degree students.

Prerequisite: n/a
Course Credit: 3

Design 1 GPK/ILL/ADT (INT-102)

This class builds a solid foundation for the students' expanding abilities as artists and professionals. Problem solving processes, analytical thinking and craftsmanship are emphasized in compositional and color exercises. This course provides an introduction to major design principles and theories, in addition to contemporary and historical art and design references. Sections are designed to address specific media and content needs of each discipline, as described in the course summary.

Prerequisite: n/a
Course Credit: 3

Design 1 PHO/FAR (INT-103)

The primary goal of this class is to build a solid foundation for the students' expanding abilities as artists and professionals. Problem solving processes, analytical thinking and craftsmanship are emphasized in various compositional and color exercises. This course provides an introduction to major design principles and theories, in addition to contemporary and historical art and design references. Sections are designed to address specific media and content needs of each discipline, as described in the course summary.

Prerequisite: n/a
Course Credit: 3

Design 1 for GPK/ILL/ADT (INT-102X)

Are your abilitis as an artist and professional expanding? This course offers both a solid foundation and addresses specific media and content needs for students interested in graphic design, illustration, and advertising. This course provides an introduction to major design principles and theories, in addition to contemporary and historical art and design references, with an emphasis on problem-solving processes, analytical thinking and craftsmanship via compositional and color exercises. Enrollment for Art Center at Night students is limited. Seats are available on a first-come, first-served basis. Transferable for Graphic Design, Illustration and Advertising degree students.* *Not applicable to current Art Center degree students.

Prerequisite: n/a
Course Credit: 3

Design 1 for Photo/Fineart (INT-103X)

Are your abilities as an artist and professional expanding? This course offers builds a solid foundation and addresses specific media and content needs for students interested in photography and fine art. This course provides an introduction to major design principles and theories, in addition to contemporary and historical art and design references, with an emphasis on problem-solving processes, analytical thinking and craftsmanship via compositional and coloe exercise. Enrollment for Art Center at Night students is limited. Seats are available on a first-come, first-served basis. Transferable for Phototgraphy and Fine Art majors. *Not applicable to current Art Center degree students.

Prerequisite: n/a
Course Credit: 3

Design 2: Structure and Color (INT-152)

This course expands on the initial exercises introduced in Design 1 concerning non-objective 2D and illusionary 3D space by building more complex color and spatial compositions.

Prerequisite: Take FND/INT-101 FND/INT-102 FND/INT-103 FND-104 or FND-105 Design 1
Course Credit: 3

Design Fundamentals 1 (INT-112X)

This first half of a two-term class integrates basic principles of 2-D and 3-D design with the fundamentals of letterform design. Students continue to study over the two terms with a team of instructors expert in these two disciplines. The primary goal of this class is to build a solid foundation for the students' expanding abilities as artists and professionals. Problem solving processes, analytical thinking and craftsmanship are emphasized in various compositional and color exercises. This course provides an introduction to major design principles and theories, in addition to contemporary and historical art and design references. This course section is designed to address specific media and content needs of prospective Entertainment Design, Product Design, and Transportation Design students. Transferable* *Not applicable to current Art Center degree students.

Prerequisite: n/a
Course Credit: 3

Design Fundamentals 1 (INT-112)

This first half of a two-term class integrates basic principles of 2-D and 3-D design with the fundamentals of letterform design. Students continue to study over the two terms with a team of instructors expert in these two disciplines. The primary goal of this class is to build a solid foundation for the students146 expanding abilities as artists and professionals. Problem solving processes, analytical thinking and craftsmanship are emphasized in various compositional and color exercises. This course provides an introduction to major design principles and theories, in addition to contemporary and historical art and design references. Sections are designed to address specific media and content needs of each discipline, as described in the course summary.

Prerequisite: n/a
Course Credit: 3

Design Fundamentals 1 - Lab (INT-112L)

This Lab is required for Product and Transportation Design students enrolled in INT-112. The not for credit lab will support the Design Fundamentals 1 class with graphic design and software instruction in support of the design assignments students are expected to complete in their studio class. Graphic design subjects include layout, heirarchy and organization. Software subjects include Illustrator, Photoshop and InDesign.

Prerequisite: n/a
Course Credit: 0

Design Fundamentals 2 (INT-165)

This second of a two-term class integrates basic principles of 2-D and 3-D design with the fundamentals of letterform design. Students continue to study over the two terms with a team of instructors expert in these two disciplines.

Prerequisite: Take FND-112 OR INT-112 Design Fundamentals 1
Course Credit: 3

Design-2 Computer Lab (INT-152L)

This lab is an introduction to the Processing language for Graphics and Interaction Design students taking Design-2. The class will focus on beginning programming, basic concepts of algorithmic design, and developing one Processing-based project for the Design-2 midterm presentations.

Prerequisite: n/a
Course Credit: 0

Digital Design 1 (INT-100)

Designed to ensure digital literacy in the areas of vector vs bitmap graphics, typography basics & color output & integration for print & web, which are topics covered in detail. The main topics of this course are based on basic to intermediate level skills in Photoshop, Illustrator, output for print & web.

Prerequisite: n/a
Course Credit: 3

Digital Portfolio (INT-302)



Prerequisite: Take Digital Design 1 or Digital Design 2
Course Credit: 2

Draw & Aim (INT-110)

Students study for 4 weeks each with 3 successive faculty members to learn the fundamentals of perspective, object drawing, form description, location sketching and digital photography.

Prerequisite: n/a
Course Credit: 1

Draw and Shoot (INT-160)

Students continue to learn drawing strategies with the addition of figure drawing from the model, ideation and 'comp'-ing.

Prerequisite: Take FND/INT-110 Draw and Aim
Course Credit: 3

Drawing Concepts 1 (INT-113)

In this required first term drawing class students employ a variety of drawing materials such as pencil, charcoal, ink wash, and various papers to investigate the difference between representation and expression.

Prerequisite: n/a
Course Credit: 3

Drawing Workshop (INT-001)

Workshops allow students who feel they would benefit from expanded exposure to drawing from live models an opportunity to do so after or in between classes or during their free time. Students with poor drawing skills can improve and make use of the instructor who is present during all workshops. Students with more refined skills can further enhance their abilities. Each workshop is structured differently with different lengths of poses, nude or costumed models, full figure or portrait poses and even some lectures. Drawing workshops provide all full-time students with an opportunity to improve their drawing skills in an open, unpressured environment. Students can come and draw from the live model 5 hours a day, usually 6 days a week.

Prerequisite: n/a
Course Credit: 0

Dreams and Artistic Practice (INT-358)

This is the up-close-and-personal studio version of the larger TDS class: "Dreams, Myths, Fantasies, Activating the Imagination." In this format we explore, in depth, where ideas come from, how our creativity operates and how we can help the process along. We learn to identify the deep structures of the imagination and how to establish a productive relationship with them. Through this connection, we gain insight into the workings of our own creativity, and, at the same time, a virtual x-ray vision into the surrounding culture, its different manifestations around the world, and its roots in history. These skills are a vital necessity for today's visual artists, working in a global market. We will look at the fundamental themes that are basic to all societies, and appear again and again in our movies, literature, music, comic books, and video games. Through hands-on creative projects we will learn to get in touch with our own ideas, process and unfold them with an eye to contributing to the cultural well being of society.

Prerequisite: n/a
Course Credit: 3

Expressive Type (Illus) (INT-203)

See department Chair for details.

Prerequisite: n/a
Course Credit: 3

Form Paradigms (INT-137)

This class combines 3-d printing technologies with material explorations. Artists and designers from all disciplines are encouraged to explore opportunities for integrating digital forms and abstractions of craft. This class includes a basic introduction to a 3-d modeling software, Solidworks and various rapid prototyping technologies, such as laser cutting, cnc milling and 3-d printing. The goal is to integrate the traditional methods with the technological, for example, tooling can be used a mediating influence between form and material, and with the overlap of manual and machine procedures, a compelling new way of constructing form is possible. We will guide projects that range from packaging to sculpture, from vessels to jewelry, from lamp construction to tiling. Fabrication methods include casting/molding techniques, vacuum forming, ceramics, model making, exploring nature's polymers, as well as synthetic polymers. Working through the various rp technologies, the art or design student can imagine new forms that respond to the constraints of their discipline through the exploration of materials, technology and craft.

Prerequisite: n/a
Course Credit: 3

Forming Forms (INT-136)

This class will study 3 dimensional form made up of line, planes, shape and movement. It will cover an introduction to welding, metal forming, vacuum forming, high end connections, and collapsible forms that involve movement such as fulcrums or pivot joints. Students will investigate the potential of the warped plane and tinsel strength. It will be a skill based class that allows students to make small objects that take advantage of the subjects they are exploring so they may apply these skills to projects in other classes. Prerequisite: Materials for Art & Design or 3-D Fundamentals.

Recommended for Environmental Design, Product Design or Fine Art students.

Prerequisite: Take FND-158 Materials of Art & Design
Course Credit: 3

Head and Hands (INT-167)

Students in this class will study the basic structure and proportion of the head; direct observation as well as the effects of light and shade are emphasized.

Prerequisite: n/a
Course Credit: 3

Illustrator Online Workshop (INT-012)

This online 7-week workshop takes students through all of the tools Illustrator has to offer. Students sign up via email and are sent lessons week by week. Students have email access to the instructor to answer questions. The instructor will also be available on campus for a face to face meeting. Assignments are optional. Maximum enrollment is 20 students. No roll, no grading, no units. The workshop begins week 8 and ends week 14.

Prerequisite: Take Digital Design 1 or Digital Design 2
Course Credit: 0

Indesign DigitalMedia Workshp (INT-010)

This 3-hour/five week workshop takes students though the InDesign application step by step to support the use of this digital tool for output in studio classes. Topics include but are not limited to page layout, importing type, sizing, poster graphics and type design. At the end of the first five weeks the workshop begins again. Students in the 2nd run through may bring in studio class projects for advice and application critique. Maximum enrollment 15 students per session. No roll, no grading, no units. Assignments are optional. The workshop begins week 2 and ends week 11.

Prerequisite: Take Digital Design 1 or Digital Design 2
Course Credit: 0

Japanese Art Techniques (INT-352X)

This course combines both theory and hands-on practice of Japanese papermaking, watercolor and sumi-e painting techniques. Using the Nagashi-Zuki method of papermaking, students will learn two distinctive Japanese papermaking techniques-cast paper and decorative paper-and how to integrate them in the creation of colorful 3D works of art. Learn hand-casting techniques such as draping, wrapping, tying, twisting and hand-forming. The course also covers color and pattern control through decorative papermaking techniques using dyes, stencils and watercolors. An additional fee of $65 to be paid directly to the instructor for imported materials provided in class.

Prerequisite: n/a
Course Credit: 2

Japanese Art Techniques (INT-352)

This class combines both the theory and hands-on practice of Japanese papemaking, watercolor and sumie techniques.

Prerequisite: n/a
Course Credit: 3

Language of the Moving Image (INT-175)

In a series of weekly and multi-week projects, students gain an understanding of meaning as conveyed through the camera. First exploring how communication can occur through the still image, students then explore how a sequence of images refines and expands on that communication. They also learn how to classically structure a story to effectively reach an audience. Students employ this knowledge in the production of a short film that focuses on economy and clarity. In a final project students are encouraged to find their own voice - whether it works strongly within classical forms or pushes the boundaries of moving image media. Software programs covered in this class include Final Cut Pro, Compressor, Sound Track, Motion and DVD Studio. Students are simultaneously exposed to moving image history and critical theory to enhance the development of their ideas.

Prerequisite: n/a
Course Credit: 3

Lecture Painting Workshop (INT-003)

Art Center is inaugurating a new type of workshop whereby students will be introduced to specific content and demonstrations in class. Our first experiment with this type of workshop will be an Ala Prima Portrait Painting workshop, taught by Scott Glazier. Scott will lecture and demo in the beginning of class. Students may then paint from the model according to his instruction or work on assignments of their own. No attendance will be taken and no grades will be given. We are hoping to provide more requested content to interested students without the pressure of a formal class.

Prerequisite: n/a
Course Credit: 0

Letter Art Explosion (INT-307)

An advanced study in expressive typography. Students will research, design, draw and ink a robust hand-lettering Lubalinesque swash logo. Then they will choose two styles such as: Gothic, Renaissance, Formal Script, Industrial Age, among others, for a midterm and final project. Students will develop expertise in designing and rendering intricate and traditional letter forms that will expand career opportunities while growing their understanding of historic styles and decorative design ability. Expressive Type or Type 1 are required as a prerequisite.

Prerequisite: INT-203, Expressive Type or GPK-111, Type 1
Course Credit: 3

Lo-Fi / Hi-Tech (INT-270)

Explore the possibilities the introduction of handmade elements can bring to the digital environment, expanding the students artistic repertoire and capabilities, at the same time creating an awareness of the tactile quality such processes can offer when incorporated into the digital arena. Working in a hands-on/digital environment, project/s will begin by creating handmade elements, then transferring the artwork to the computer by way of scanning or digital photography, ready for digital manipulation. Classes will consist of demonstrations of non-digital techniques and methods, critiques, creative dialogue involving students, exposure to related visual material and descriptions and explanations of real-world applications.

Prerequisite: n/a
Course Credit: 1

Materials and Explorations (INT-254)

This class explores the use and manufacture of new and/or unique materials used in applied design and manufacturing. Students visit science laboratories developing new materials as well as manufacturing companies already implementing their use into products. Class experiments allow students to research and create new materials of their own utilizing industrial remnants supported by visiting lectures from material experts and scientists.

Prerequisite: n/a
Course Credit: 3

Materials of Art & Design (INT-158)

This foundation level class is dedicated to enhancing the student's understanding of the inherent characteristics of a variety of materials in order to explore their best applications for art or design projects. For this reason, assignments are experimental in an effort to discover innovative solutions to the development of form, structure and texture. Materials may include wood, plastics, plaster, metal and paper. Students broaden their understanding of creative problem-solving, originality, and analysis of visual information. Material covered includes the safe operation of woodworking and some metal-working machines, as well as techniques of mold-making, and material safety.

Prerequisite: Take FND/INT-102 Design 1 or INT-103
Course Credit: 3

Materials of Art and Design (INT-158X)

This foundation level course is dedicated to enhancing your understanding of the inherent characteristics of a variety of materials in order to explore their best applications for art or design projects. In this class, you will broaden your understanding of creative problem solving, originality and analysis of visual information. Assignments will be experimental to allow you to discover innovative solutions to the development of form, structure and texture. Materials may include wood, plastics, plaster, metal and paper. Topics of instruction will include the safe operation of woodworking and some metalworking machines, techniques of mold-making and material safety. No prerequisite.

Prerequisite: n/a
Course Credit: 3

Narrative Imaging (INT-161)

This course will enable students to use photography and videography to effectively capture situations and to unleash the narrative and symbolic potential of images. The course starts by creating a narrative with stills and ends with creating a narrative with motion. Students will learn: storytelling from narrative single images to a multi image narratives and photo essays; how to understand meaning in photographs; compositions and cropping; original and found images (photo editing); art directing and how to conduct a photo shoot. This class teaches the art of the storyboard as apowerful story-telling device used in motion graphics.

Prerequisite: Take FND/INT-110 Draw and Aim or INT-120 Narrative Sketching
Course Credit: 3

Narrative Sketching (INT-120X)

In this course you will learn how to capture and express ideas visually and how to compose a sequence of images with notes that explain a specific idea or tell a compelling story. Using your hand skills-basic pencil sketching, Rapid Vis marker sketching, perspective drawing and painintg with Photoshop-you will learn how to draw the figure in a narrative context (interacting with the environment and objects), get an understanding of the basics of proportions and foreshortening, and experiment with a variety of media. Enrollment for Art Center at Night students is limited. Seats are available on a first-come, first-served basis.*Transferable.

Prerequisite: n/a
Course Credit: 3

Narrative Sketching (INT-120)

This course will focus on the timeliness and relevance of sketching and drawing as a tool for Graphic Designers to help them develop narrative content. Students will learn a variety of ways to capture and express ideas visually, using hand skills including basic pencil sketching, Rapid Vis marker sketching, perspective drawing and painting with Photoshop. In addition students will learn to draw the figure in a narrative context interacting with the environment and objects, understanding the basics of proportions and foreshortening while experimenting with a variety of media.Students will learn to compose a page or series of pages with a sequence ofimages and notes that explain a specific idea or tell a compelling story.

Prerequisite: n/a
Course Credit: 3

Packaging Design Workshop (INT-008)

This 5-week workshop is designed to provide packaging students with the specific skills sets needed to design and execute a variety of 3-dimensional forms and containers. Techniques include vacuum forming, wood lathe, mold making, resin casting, sanding and painting. Max cap 18 students. Workshop begins week 2.

Prerequisite: n/a
Course Credit: 0

Painting Workshop (INT-002)

This workshop allows students who feel they would benefit from expanded exposure to painting from live models an opportunity to do. Students can make use of the instructor who is present during all workshops and further enhance their painting abilities. This workshop provides all full-time students with an opportunity to improve their painting techniques and concepts in an open, unpressured environment.

Prerequisite: n/a
Course Credit: 0

Perspective (INT-106)

Perspective theories were established during the Renaissance and are the crucial foundation of 3D drawing and painting, with direct applications in architecture, illustration, and industrial and environmental design. This class provides an introduction to and exploration of 3D perception and linear perspective systems that enable designers and illustrators to simulate 3D space on a 2D plane.

Prerequisite: n/a
Course Credit: 3

Persuasive Sketching (INT-154)

This class focuses on teaching a variety of ways to capture, develop and express ideas visually. We study an array of hand skills, including basic pencil sketching, rapid visualization, marker sketching and painting with Photoshop. Students learn a spontaneous approach to sketching with perspective that conveys structure with style. This 14-week class covers topics such as story boarding, narratives, human scale, artful story telling, and learning to draw simple forms like ellipses to complex exploded views.

Prerequisite: n/a
Course Credit: 3

Photoshop Online Workshop (INT-011)

This online 7-week workshop takes students through all of the tools Photoshop has to offer. Students sign up via email and are sent lessons week by week. Students have email access to the instructor to answer questions. The instructor will also be available on campus for a face to face meeting. Assignments are optional. Maximum enrollment is 20 students. No roll, no grading, no units. The workshop begins week 1 and ends week 7.

Prerequisite: Take Digital Design 1 or Digital Design 2
Course Credit: 0

Principles of Drawing (INT-105)

This course emphasizes the fundamental skills of figure drawing for students at a beginner level. Students will learn to organize their drawings into layers of information, starting with a simple lay-in, adding detail with line variation, and developing three-dimensional form. Main topics will cover basic structure, gesture, form, and proportions of the figure. Weekly homework assignments will include time in the drawing workshops.

Prerequisite: n/a
Course Credit: 3

Rapid Prototyping (INT-201)

This class offers students insight into contemporary methods for design and manufacture. This gives the student a better understanding of how data drives form and, in turn, drives production. Course material is structured around hardware and software integration and how this applies to form. The syllabus covers rapid/advanced visualization, 3D modeling and prototyping.

Prerequisite: n/a
Course Credit: 3

Sketching for Illustration (INT-207)

This course emphasizes drawing, painting technique, complex compositional considerations, and analysis of people and things for accuracy, understanding, and point of view.

Prerequisite: Take FND/ILL-153 Composition and Painting Take FND/ILL-167 Head and Hands
Course Credit: 3

Surface Modeling & Presntation (INT-013)

This workshop offers students the opportunity to learn and develop in class basic and advanced solid and surface modeling projects. The workshop will use Rhino and Solidworks platforms as modeling tools to create digital forms and surfaces, ready to be rendered realistically for quick or detailed presentations as well as preparing 3D data ready for rapid prototyping. Projects will range from Product, Shoe and Furniture Design to Packaging. Workshop is open to all majors. Pre-requisites: none

Prerequisite: n/a
Course Credit: 0

Web Fundamentals (INT-225)

Web Fundamentals will introduce students to the tools, concepts and methods of designing for the World Wide Web. The class will start with the basics of HTML (hypertext-markup-language), flowcharting and image compression, then move into the use of HTML editors and their behaviors. Lastly the class will focus on developing a fully interactive/animated portfolio web site using Adobe Dreamweaver web authoring/development tool and Adobe Flash interactive media development tool.

Prerequisite: n/a
Course Credit: 3

Web Portfolio (INT-317)

An Online Portfolio is an essential tool in this Digital Age. Online Portfolios are most often used between the "Business Card" introduction and the sit-down "Hardcopy Portfolio" face-to-face interview. This web portfolio class will help you to understand the basics of web design and the tools needed to create in this digital environment. Not only will you be able to create and modify your site, but also to maintain it over time and update it as often as needed. The class will cover grids, typography, readability, consistent look and feel. And of course personal image branding. No previous HTML or Web design knowledge is necessary. Registering a personal domain and setting up a hosting account will also be covered.

Prerequisite: n/a
Course Credit: 2

Web Portfolio Workshop (INT-007)

Students from multiple disciplines have an opportunity to refine, retool and imporve their web projects meeting one on one with a web instructor on a first come first served basis.

Prerequisite: n/a
Course Credit: 0

   
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