Classes

Credits

Colloquium

1

Colloquium is a steady flow of people, ideas, methods, and provocations. As the sole space and time that the entire Grad Media community gathers together, Colloquium is one of the prime program-wide knowledge sharing opportunities. All program business is discussed here, announcements are made, and faculty and students give reports from the field. Design Dialogues with distinguished guests and off-site visits are interspersed with departmental pecha kuchas (a 6:40 performance lecture format limited to 20 slides, at 20 seconds each) and alumni updates. Grades for Colloquium are based on attendance, contribution, and quality of project documentation and reflection on student websites.

Course number: GMDP-515
Prerequisite: n/a

Completed Thesis

A Pass in this course means the student has submitted the thesis and the thesis has been approved by the department. This is the final requirement for graduation.

Course number: GMDP-700
Prerequisite: n/a

Creative Strategies

3

This class will teach students a strategic approach to creativity that will stimulate, encourage and liberate their own creative potential. Through in-class exercises, they will learn how to break patterns, reframe problems and apply new conceptual thinking into their work. The homework assignments are designed to explore the theoretical components of creativity further and to discover their individual unchartered territories for new methods of problem solving. With the use of cross disciplinary evaluation techniques students will better understand their own learning process and be able to apply them to expand their range of creative thinking skills.

Course number: PRD-249
Prerequisite: n/a

Creative Technology 1

4

Creative Technology prepares designers to research, develop and deploy technology oriented media design projects. The course teaches a range of technology skills and methodologies for designers by immersing students in programming, embedded computing, Web/network systems, mechanical design, and computer aided design/fabrication. While the class is broad and introductory, it rests on a "backbone" of programming, the lens through which a variety of content and concepts will be introduced.

Course number: GMDP-502
Prerequisite: n/a

Creative Technology 2

4

Creative Technology prepares designers to research, develop and deploy technology oriented media design projects. The course teaches a range of technology skills and methodologies for designers by immersing students in programming, embedded computing, Web/network systems, mechanical design, and computer aided design/fabrication. While the class is broad and introductory, it rests on a "backbone" of programming, the lens through which a variety of content and concepts will be introduced.

Course number: GMDP-507
Prerequisite: n/a

Critical Frameworks 1 (FIELD)

3

This course provides a space for students to connect issues, histories and theories from their work in the Core classes. The combination of readings, screenings, research, and guest lectures comprise the critical frameworks that are core to student work in their chosen track. In this class students will learn to find their own entry point into the critical dialogue of design and experience how the act of designing is always already embedded in that discourse. Students will learn to identify and develop their own unique point of view and to articulate and share it through writing and design.

Course number: GMDP-541
Prerequisite: n/a

Critical Frameworks 1 (LAB)

3

This course introduces students to issues, histories and theories relevant to practices in media design and related fields. The combination of readings, screenings, research, and guest lectures comprise the critical frameworks that are core to student work in their chosen track. In this class students will learn to find their own entry point into the critical dialogue of design and experience how the act of designing is always already embedded in that discourse. Students will learn to identify and develop their own unique point of view and to articulate and share it through writing and design.

Course number: GMDP-531
Prerequisite: n/a

Critical Frameworks 2 (FIELD)

3

Students consider issues from the project in the context of political/social theory, case studies from other fields, issues in development, the rhetoric of good, and cross-cultural design. Students learn project documentation practices, how to use writing as a tool for critical reflection, and how to connect individual experience with wider issues to develop individual research agendas.

Course number: GMDP-542
Prerequisite: n/a

Critical Frameworks 2 (LAB)

3

This course continues the exploration of contemporary issues, histories and theories in media design and related fields. Students are challenged to respond to the readings, screenings, research, and guest lectures by situating their projects in a context that extends beyond the grad school crit room to engage with issues that impact the field of media design.

Course number: GMDP-532
Prerequisite: n/a

Critical Histories 1

3

Course number: GMDP-504
Prerequisite: n/a

Critical Histories 2

3

Course number: GMDP-509
Prerequisite: n/a

Critical Practices 1 (FIELD)

This course provides a reflective space for situating the thesis work as it is under development. Students learn to situate their work within the literature and the field through both traditional and design-research-based scholarly activities. Students work with a team of advisors to develop the critical framing appropriate to specific projects and audiences.

Course number: GMDP-641
Prerequisite: n/a

Critical Practices 1 (LAB)

3

This course provides a reflective space for situating the thesis work as it is under development. Students learn to situate their work within the literature and the field through both traditional and design-research-based scholarly activities. Students work with a team of writing advisors to develop thesis statements and papers and learn to approach writing as making.

Course number: GMDP-631
Prerequisite: n/a

Critical Practices 2 (FIELD)

This course continues to provide a reflective space for situating the thesis work with an emphasis on the student's future practice as it is taking shape through the thesis project. Students learn about intellectual property, entrepreneurial strategies, scholarly practices, and models for design research and practice as it relates to their own.

Course number: GMDP-642
Prerequisite: n/a

Critical Practices 2 (LAB)

3

This course continues to provide a reflective space for situating the thesis work with an emphasis on the student's future practice as it is taking shape through the thesis project. Students learn about intellectual property, entrepreneurial strategies, scholarly practices, and models for design research and practice as it relates to their own.

Course number: GMDP-632
Prerequisite: n/a

Development Projects 1

6

Course number: GMDP-503
Prerequisite: n/a

Development Projects 2

6

Course number: GMDP-508
Prerequisite: n/a

Experiential Training

Course number: GMDP-591
Prerequisite: n/a

Field Core A

2

Course number: GMDP-520A
Prerequisite: n/a

Field Core B

2

Course number: GMDP-520B
Prerequisite: n/a

Field Core C

2

Course number: GMDP-520C
Prerequisite: n/a

Field Projects 1

6

Course number: GMDP-521
Prerequisite: n/a

Field Projects 2

12

Course number: GMDP-522
Prerequisite: n/a

Field Thesis 1

12

Course number: GMDP-621
Prerequisite: n/a

Field Thesis 2

12

This course provides a structure for students as they work on their individual thesis projects. Students work independently with weekly guidance from their lead advisor and intermittent meetings with thesis committee members individually and as a group. Includes a major project review in Week 9.

Course number: GMDP-622
Prerequisite: n/a

Guided Study

Course number: GMDP-596
Prerequisite: n/a

Guided Study

Course number: GMDP-696
Prerequisite: n/a

ID Graphics

3

Upon completion of IDGraphics1 students will be able to: Understand and correctly use typographic terminology; 2) demonstrate historical knowledge and correct selection of typefaces; 3) deploy all the attributes of successful typographic practice, including but not limited to, use of all spacing variations, layout & hierarchy, and visual/grid systems; 4) practice graphic design with type & image across multiples; 5) be able to develop a logotype; 6) practice graphic design in the context of branded communication. The pre-requisite is PRD-104 Development of Form.

Course number: PRD-254
Prerequisite: Take INT-165, Design Fundamentals 2

Information Design

3

This class is concerned with the processes and procedures of understanding and ordering complex data into useful and persuasive information tools.

Course number: IXD-254
Prerequisite: n/a

Information Design

3

This class is concerned with the processes and procedures of understanding and ordering complex data into useful and persuasive information tools.

Course number: GPRT-305
Prerequisite: Take GPRT-252, Communication Design 4: Identity Systems

Internship

3

Course number: GMDP-590
Prerequisite: n/a

Internship

3

Course number: GMDP-690
Prerequisite: n/a

Lab Core A: Structures

2

In this course students will learn about how our interactions, lives, and even thinking are structured: from cities to computation to biology to language. Students will learn to approach the designing of structures as a way to generate the unexpected rather than to merely categorize and contain.

Course number: GMDP-510A
Prerequisite: n/a

Lab Core B: Interactions

2

Whether getting things done, biding time, following serendipity, or being entertained, users are readers, viewers, thinkers, and - in well-designed interactions - active participants who build their own experiences and meaning spaces. To learn about this approach, called productive interaction, students will create a tangible interaction as the means to explore an information space.

Course number: GMDP-510B
Prerequisite: n/a

Lab Core C: Interventions

2

This course is a hands-on investigation into how people engage with the world around them, powered by a motivation to explore and to develop new modes of perception. Using everything from low-tech electronics to social media, students will learn to interact with people and places with the goal of generating new insights into each.

Course number: GMDP-510C
Prerequisite: n/a

Lab Projects 1

6

Lab Projects are a series of two-to-five-week-long conceptual projects called "Inquiries" and are built around a theme emerging from culture, technology or science. Inquiries begin with a question or a phenomenon and ask "what if"? Each inquiry engages external collaborators, project partners, and travel to locations or extraordinary situations. The projects that result take a variety of forms. Students learn to: approach design as a critical investigation; structure their time and working process; document and articulate project concepts in presentation, exhibition, and web formats; work reflexively.

Course number: GMDP-511
Prerequisite: n/a

Lab Projects 2

12

Each year the Lab track runs a set of five Inquiries- 2-5 week intensive projects built around a theme emerging from culture, technology or science. Lab Projects 2 begins with a question or a phenomenon and ask "what if"? Each inquiry engages external collaborators, project partners, and travel to locations or extraordinary situations. The projects that result take a variety of forms.

Course number: GMDP-512
Prerequisite: n/a

Lab Thesis 1

12

This course provides a structure for students as they work on their individual thesis projects. In weeks 1-7, faculty mentors guide small groups of students in the early stages of investigating and defining their thesis pursuits. In weeks 8-14, each student works with a thesis committee-a team of thesis advisors selected to support each student's particular subject and approach. Students meet with their lead advisor on a weekly basis and with committee members individually and as a group.

Course number: GMDP-611
Prerequisite: n/a

Lab Thesis 2

12

This course provides a structure for students as they work on their individual thesis projects. Students work independently with weekly guidance from their lead advisor and intermittent meetings with thesis committee members individually and as a group. Includes a major project review in Week 9.

Course number: GMDP-612
Prerequisite: n/a

Media Design 1

2

Course number: GMDP-501
Prerequisite: n/a

Media Design 2

2

Course number: GMDP-506
Prerequisite: n/a

Motion Design 1

3

Course number: GMOT-152
Prerequisite: Take GRFX-100, Digital Basics: Lynda.com or Pass the Digital Waiver Test

Motion Design 1

3

Students will gain a greater command for creating time-based work. We will employ traditional animation principles as well as introducing new tools to assist in developing a strong sense of motion design. Students will use their creativity by design, typographic and illustration skills in developing their motion graphics by incorporating industry standard techniques and software. The two major projects students will create in this course will teach the basic process of creating a motion graphic which will include the concept, design, storyboard, animation and output.

Course number: IXD-211
Prerequisite: Take IXD-103, Digital Basics: Lynda.com or Pass the Digital Waiver Test

Motion Design 1

Course number: GRFX-514
Prerequisite: n/a

Post-Grad MDP Research

0

Course number: GMDP-799
Prerequisite: n/a

Research

3

In this 14 week course, students work on research projects conducted by MDP over the Summer term. These projects give students the unique opportunity to work collaboratively on creative research led by MDP faculty and visiting researchers from around the world. Student commitment is half-time, allowing time for reflection or independent work. This course requires petition through the department chair.

Course number: GMDP-597
Prerequisite: n/a

Studio Independent Study

6

Course number: GMDP-695
Prerequisite: n/a

Studio Independent Study

1

Course number: GMDP-595
Prerequisite: n/a

Thesis Continuation

0

Required course for student that have completed all their course work but have not completed their thesis. This "0" unit, no cost course should be taken every semester until the thesis is complete.

Course number: GMDP-699
Prerequisite: n/a

Thesis Gateway

0

Thesis Gateway is a Pass/Fail Zero unit course that Media Design students must pass in the Spring before entering into their final year... their Thesis Year. If a student does not pass, the student is required to do a Lite Term in that Summer to work on those issues in which the student is lacking. The student will re-take Thesis Gateway at that time. If the student does not pass a second time, the studnet will be dismissed from the program.

Course number: GMDP-610
Prerequisite: n/a

Type 5: Transmedia

3

Students in Type 5 will develop a dynamic visual language, logotype, and graphic elements for a Cultural Entity that will engage innovative solutions and working prototypes for traditional and merging media to be appied to print, screen and apatial contexts.

Course number: GTRA-303
Prerequisite: Take GPRT-253, Type 4: Editorial Print or GPRT-255, Type 4: Editorial Space